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Looks good to me. Nothing should be off about this commit at all. Testing is nice and all, but consider this approved. I'll click merge when you are happy too. Big thanks for this epic feature. Jenna and you have made some great awfulness :) |
Owner
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Actually I realised that tetromino puzzles might be considered out of logic until Code Machine, but the remap can be brute-forced so not too sure. Either:
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Author
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The code on FezAP part doesn't affect the Achievement Anti-Cube nor the QR Code Map. I'm looking into it, probably need another detour. |
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This adds the "Scramble Tetrominos Inputs" option to the Fez yaml.
This option doesn't do anything on the apworld side, except set a boolean in the data storage.
This boolean is used in the FezAP mod to shuffle the inputs for the tetromino codes.
See the FezAP pull request for more info.
Tested really quick, I'll do more testing this week-end.