Cheat Traits adds 14 overpowered Ch* traits for players who want standout specialists, hero pawns, or deliberately broken colony builds. Each trait is built around a clear role: unarmed fighter, revolver ace, speedster, tank, master grower, miracle doctor, beastmaster, diplomat, and more.
All traits use commonality = 0, so they are best suited for custom starts, edited pawns, dev-mode setups, or other deliberate trait assignment.
- RimWorld
1.6 - Harmony
14high-power role traits- Several passive aura systems
- Three trait-gated buildings:
Floragen CoreComfort NodeTesla Coil
Some traits do more than modify stats. They also unlock special buildings that only appear when your colony has the matching trait, and only pawns with that trait can build or force-build them.
Unlocked by: Ch Green Thumb
- Costs
15 Steel 250work to build12tile radius- Scans every
2000ticks - Applies
3xtotal plant growth in its field - Multiple cores do not stack with each other
- Stacks with the Green Thumb pawn aura
Unlocked by: Ch Comfy
- Costs
15 Steel 250work to build- Requires no power
- Indoor room stabilizer with a target-temperature gizmo
- Keeps its room near the chosen temperature
- Emits light that shifts cooler or warmer based on room temperature
Unlocked by: Ch Tesla
- Costs
15 Steel 250work to build- Generates
750W - Attacks standing hostile pawns within
6tiles and line of sight - Deals
45damage with0.15armor penetration - Stuns for
120ticks - Fires every
180ticks when a valid target is available
An unarmed melee monster.
+10Melee+100Melee Hit Chance+1000Pain Shock Threshold- While unarmed,
MeleeDamageFactor x10
A gunfighter with a heavy revolver specialty.
+10Shooting- Always gains these ranged bonuses from the trait itself:
+0.45Shooting Accuracy PawnAimingDelayFactor x0.55RangedCooldownFactor x0.85
- Gains an additional bonus while wielding a revolver
- Works with
Gun_Revolverand weapons whosedefNamecontainsRevolver - Total ranged bonus with a revolver equipped:
- Accuracy is pushed extremely high and then capped at
0.99 AimingDelayFactor x0.10RangedCooldownFactor x0.25
- Accuracy is pushed extremely high and then capped at
A movement-focused speedster.
+35Move Speed+35Crawl Speed+20Global Work Speed
A front-line damage sponge with strong armor and pain resistance.
+2.5Sharp armor+2.5Blunt armor- Permanent pain dampener while the trait is present
- Pain is reduced to
40%of normal
A walking plant-growth engine and the unlock for Floragen Core.
+10Plants- Affects plants within
12tiles - Reapplies its effect every
250ticks - Pushes nearby plants to
10xtotal growth speed - Growth ignores normal light, temperature, season, and rest limitations
- Removes blight from affected plants
A master builder, crafter, and artist who works fast and produces top-end quality.
+10Construction+10Crafting+10ArtisticGeneralLaborSpeed x5, capped at8ConstructionSpeed x5, capped at8- Quality outcomes are forced to:
60%Excellent30%Masterwork10%Legendary
A cook whose meals become buffs instead of just food.
+10Cooking- Works on simple, fine, and lavish meals
- Alchemist meals never cause food poisoning
- Meals can become "perfect" versions:
- Simple:
15% - Fine:
25% - Lavish:
35%
- Simple:
Meal effects:
- Simple meal:
+5%Move Speed,+5%Work Speed Global,+10%Immunity Gain Speed,+10%Rest Rate,-10%Hunger Rate for6000ticks - Fine meal:
+10%Move Speed,+10%Work Speed Global,+20%Immunity Gain Speed,+20%Rest Rate,-20%Hunger Rate for9000ticks - Lavish meal:
+15%Move Speed,+15%Work Speed Global,+30%Immunity Gain Speed,+30%Rest Rate,-30%Hunger Rate for12000ticks - Perfect simple meal:
+10%Move Speed,+10%Work Speed Global,+20%Immunity Gain Speed,+20%Rest Rate,-20%Hunger Rate for9000ticks - Perfect fine meal:
+20%Move Speed,+20%Work Speed Global,+35%Immunity Gain Speed,+35%Rest Rate,-35%Hunger Rate for12000ticks - Perfect lavish meal:
+30%Move Speed,+30%Work Speed Global,+50%Immunity Gain Speed,+50%Rest Rate,-50%Hunger Rate for15000ticks
A guaranteed surgeon and elite doctor.
+10Medicine- Surgeries performed by this pawn do not fail
- Tend quality is forced to
100% - Includes self-tend
A high-end leader/researcher with a powerful support aura.
+10IntellectualResearchSpeed x10Fertilityis forced to1.0- Emits an aura to same-faction humanlikes within
20tiles - Aura refreshes every
250ticks and lingers for7500ticks - Aura grants:
GlobalLearningFactor x3InjuryHealingFactor x4
A supreme animal handler with a strong aura for colony animals.
+10Animals+1000Tame Animal Chance+1000Train Animal ChanceAnimalGatherSpeed x2AnimalGatherYield x2- Ignores animal-interaction skill minimums for tame/train-style work
- Emits an aura to same-faction animals within
20tiles - Aura refreshes every
250ticks and lingers for5000ticks
Herd blessing effects on animals:
+0.12Melee Hit Chance+0.08Melee Dodge Chance+0.15Sharp armor+0.12Blunt armor+0.20Pain Shock ThresholdMoveSpeed x1.15CarryingCapacity x1.50MeleeDamageFactor x1.25MeleeCooldownFactor x0.95InjuryHealingFactor x1.25ImmunityGainSpeed x1.25ToxicResistance x1.25ToxicEnvironmentResistance x1.25IncomingDamageFactor x0.85Fertility x1.25BodyResourceGrowthSpeed x7
A social powerhouse with mood and relationship support.
+10Social+10.0Social Impact+10.0Negotiation Ability+2.0Trade Price Improvement+10.0Conversion Power- Emits an aura to same-faction humanlikes within
16tiles - Aura refreshes every
250ticks and lingers for15000ticks - Affected player pawns gain
+8mood fromdiplomatic calm - Affected player pawns gain
+12opinion of each other fromeasy rapport
An extreme miner and driller.
+10MiningMiningSpeed x3SmoothingSpeed x6MiningYield x2.5DeepDrillingSpeed x3
A fire-control and temperature utility specialist that unlocks the Comfort Node.
+2.5Heat armor-40Comfy Temperature Min+40Comfy Temperature Max- Automatically extinguishes fires within
10tiles - Checks for fires every
120ticks - Fire suppression can be toggled on or off per pawn
The unlock trait for the Tesla Coil.
- No direct stat bonuses
- Gives access to the Tesla Coil build chain
- Best used for colonies that want free power plus short-range automated defense
Cheat Traits is best for:
- custom starts
- hero-pawn playthroughs
- themed colonies
- challenge runs with a few extremely strong specialists
- players who want powerful utility pawns without micromanaging gear or implants
If you want a colony of normal pawns with one or two absurd standouts, this mod is built for exactly that.