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Releases: nab138/CosmicPhysics

v1.3.3

26 Oct 22:40

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Updates for cosmic reach 0.3.1 (NOT MULTIPLAYER... yet)

See previous changelog

Puzzle version 1.5.8
CR version 0.3.1

v1.3.2 Hotfix

01 Sep 16:10
97507ba

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Fixes collision with stairs
See previous changelog

v1.3.1 - The Survival Update

01 Sep 01:54

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New Features

  • Added mystical gem, dropped by interceptors. Currently only a recipe ingredient, no other uses.
  • Added recipe for infuser
    infuser_recipe
  • Added recipe for gravity gun
    gravitygun_recipe
  • Added recipe for linker
    linker_recipe
  • Items now drop with velocity in the direction you throw them

Changes

  • Fixed Lighting by @Mr-Zombii in #1
  • Textures are now correctly oriented
  • Links now save properly when you save the world
  • /physics reset should work properly now, please let me know if you have any issues
  • Fixed a crash with links
  • Switch to release build of bullet, should improve performance
  • Backend cleanups and refactors
  • Fixed gravity gun not always picking up objects

Versions

  • CR 0.2.0
  • Puzzle 1.5.1

Full Changelog: v1.3.0...v1.3.1

v1.3.0 - The Big One

31 Aug 01:43

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New Features

  • New Item: Infuser (purple)! Turns regular blocks into physics blocks and vice versa on right click.
  • New Item: Gravity Gun (blue)! Lets you pick up items and move them around. Grab or drop with right click (or drop by punching to launch)
  • New Item: Linker (orange)! Click on two blocks in sequence to link them together with a metal rod. Warning: Links do not save!
  • Item physics - dropped items now have physics just like normal blocks and can be picked up with gravity gun (can't be linked). If you hold it too close to you it goes to your inventory!
  • Physics Entities now save when you quit and load the world (warning - links do not!)

Changes

  • Now uses a native physics library, making it faster and allowing for more complex physics. Currently, only 64 bit windows and linux are supported. If you would like a different platform to be supported, please let me know.
  • Major backend refactor
  • Changed how chunk collision meshes work to improve performance and allow for more physics objects and different shapes & sizes.
  • Removed the launcher, replaced with 3 new items.

Known Issues

  • /physics reset doesn't work properly, you need to run it twice for it to work.
  • Links do not save
    Please feel free to report crashes or bugs!

Versions

  • CR 0.1.50
  • Puzzle 1.5.0

Full Changelog: v1.2.0...v1.3.0

v1.2.0

27 Aug 23:11

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Versions

  • CR 0.1.50
  • Puzzle 1.4.3

New Features

  • You can now stand on cheese and collide with it, but the hitbox does not reflect the rotation of the cube
  • You can push cheese around by walking into it (kinda janky)
  • Launcher works differently
    • Right click: If you are looking at cheese, picks it up. If you are holding a cube, drops it. If you aren't doing either, it spawns cheese and launches it softly.
  • Punching cheese now launches it (even if you are holding it in the launcher)
  • Cheese kills interceptors
  • Bug fixes

Full Changelog: v1.1.0...v1.2.0

v1.1.0

27 Aug 02:32

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New Features

  • New Item: Launcher
    • right click to shoot a new cube,
    • left click while looking at a cube (must be close enough to hit it) to pick it up.
      • If holding a cube right click shoots that cube.
  • Physics command
    • /phyiscs reset - clears all physics objects and resets everything, in case you overdo it.
    • /physics cube - spawns a new cube at your location.

Full Changelog: v1.0.0...v1.1.0

Versions

  • CR 0.1.50
  • Puzzle 1.4.3

v1.0.0

26 Aug 22:16

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CosmicPhysics Initial Release!

Game version: 0.1.50
Puzzle version: 1.4.3