Releases: nab138/CosmicPhysics
Releases · nab138/CosmicPhysics
v1.3.3
v1.3.2 Hotfix
Fixes collision with stairs
See previous changelog
v1.3.1 - The Survival Update
New Features
- Added mystical gem, dropped by interceptors. Currently only a recipe ingredient, no other uses.
- Added recipe for infuser

- Added recipe for gravity gun

- Added recipe for linker

- Items now drop with velocity in the direction you throw them
Changes
- Fixed Lighting by @Mr-Zombii in #1
- Textures are now correctly oriented
- Links now save properly when you save the world
/physics resetshould work properly now, please let me know if you have any issues- Fixed a crash with links
- Switch to release build of bullet, should improve performance
- Backend cleanups and refactors
- Fixed gravity gun not always picking up objects
Versions
- CR 0.2.0
- Puzzle 1.5.1
Full Changelog: v1.3.0...v1.3.1
v1.3.0 - The Big One
New Features
- New Item: Infuser (purple)! Turns regular blocks into physics blocks and vice versa on right click.
- New Item: Gravity Gun (blue)! Lets you pick up items and move them around. Grab or drop with right click (or drop by punching to launch)
- New Item: Linker (orange)! Click on two blocks in sequence to link them together with a metal rod. Warning: Links do not save!
- Item physics - dropped items now have physics just like normal blocks and can be picked up with gravity gun (can't be linked). If you hold it too close to you it goes to your inventory!
- Physics Entities now save when you quit and load the world (warning - links do not!)
Changes
- Now uses a native physics library, making it faster and allowing for more complex physics. Currently, only 64 bit windows and linux are supported. If you would like a different platform to be supported, please let me know.
- Major backend refactor
- Changed how chunk collision meshes work to improve performance and allow for more physics objects and different shapes & sizes.
- Removed the launcher, replaced with 3 new items.
Known Issues
/physics resetdoesn't work properly, you need to run it twice for it to work.- Links do not save
Please feel free to report crashes or bugs!
Versions
- CR 0.1.50
- Puzzle 1.5.0
Full Changelog: v1.2.0...v1.3.0
v1.2.0
Versions
- CR 0.1.50
- Puzzle 1.4.3
New Features
- You can now stand on cheese and collide with it, but the hitbox does not reflect the rotation of the cube
- You can push cheese around by walking into it (kinda janky)
- Launcher works differently
- Right click: If you are looking at cheese, picks it up. If you are holding a cube, drops it. If you aren't doing either, it spawns cheese and launches it softly.
- Punching cheese now launches it (even if you are holding it in the launcher)
- Cheese kills interceptors
- Bug fixes
Full Changelog: v1.1.0...v1.2.0
v1.1.0
New Features
- New Item: Launcher
- right click to shoot a new cube,
- left click while looking at a cube (must be close enough to hit it) to pick it up.
- If holding a cube right click shoots that cube.
- Physics command
/phyiscs reset- clears all physics objects and resets everything, in case you overdo it./physics cube- spawns a new cube at your location.
Full Changelog: v1.0.0...v1.1.0
Versions
- CR 0.1.50
- Puzzle 1.4.3