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PixelForge

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A fast, modular, vanilla TypeScript photo editor with layers, tools, filters, tabbed projects, export and theme toggle.

Repository: https://github.com/muhammad-fiaz/PixelForge

Quick start

Clone the repo and run the dev server:

git clone https://github.com/muhammad-fiaz/PixelForge.git
cd PixelForge
npm install
npm run dev

Notes

The project uses Vite and TypeScript. If you use Bun you can run bun run dev or bunx vite per your environment.

Assumptions

  • Runs fully in the browser with HTML5 Canvas, no server required.
  • TIFF/BMP export falls back to browser-supported encoders (PNG when unavailable).
  • Fonts available depend on the OS/browser; add webfonts if needed.

Features implemented

  • Tabs with multiple projects; Save Current, Save All (JSON project files)
  • Import images (PNG/JPEG/BMP/WEBP via browser support)
  • Layer manager: add/toggle/opacity, merge-down, active selection
  • Tools: Move, Brush, Eraser, Picker, Zoom (wheel), Crop, Text, Shapes (Rect/Ellipse/Line)
  • Filters: Grayscale (B/W), Sepia, Invert, Blur, Sharpen, Contrast, Brightness, Hue
  • Export: PNG, JPEG; BMP/TIFF/SVG best-effort
  • Responsive UI, Lucide icons, GSAP intro animations
  • Theme toggle (light default)

Run

  • Dev: npm run dev (or bun run dev / bunx vite)
  • Build: npm run build
  • Preview: npm run preview

Structure

  • src/types: data models
  • src/core: render engine and app store
  • src/layers: layer factory and manager
  • src/tools: all tools
  • src/filters: image filters
  • src/file: import/export and serialization
  • src/ui: UI composition and event wiring

License

This project is licensed under the Apache-2.0 License — see the LICENSE file for details.

About

PixelForge is a fast, modular, vanilla TypeScript photo editor designed for the browser. It supports layers, multiple tools, filters, tabbed projects, theme toggling, and image export — all without needing a server.

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