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Playtesting

Meghan Patnode edited this page Apr 3, 2025 · 3 revisions

Playtesting 1

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The main issues found in playtest 1 were the sizing of the map and the how easy it was to get snagged on geometry. This was fixed for later playtests. Eventually between Playtest 2 and 3 it was decided to redo the map entirely, with the same layout but on a bigger scale.

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Playtest 2

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The map feedback improved between playtest 1 and playtest 2, but the layout was still too small to not be frustrating. It was decided on after this point that the map needed to be restarted entirely with the same layout, because at a certain point scaling up the geometry was putting bandaids on bullet holes.

One player also did not like the location of the Lightning gun, this was moved for later iterations.

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Comparison between Playtest 1 and 2

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