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DataExtractor

Core Keeper mod to extract a lot of data from the game.

Usage

First, build the mod using the official SDK.

Once installed, run the game with the -dataex command-line arg, followed by a path to the folder you want the data placed in. {version} will be replaced with the game's version. Example: -dataex "C:/Core Keeper Data/{version}"

Data provided

File name Description/Notes
achievements
conditionEffects
conditions Status effects.
contentBundles
cooking All base cooking combinations.
credits Credits entries.
customScenePrefabs Unique object variations used in scenes.
customScenes Scene structures.
dungeons Dungeon structures. (both unique and random)
enums
environmentEvents Environment events (e.g. cave-ins) and their spawn conditions.
environmentSpawnObjects Natural object and creature spawns.
factions
fishing Fishing loot and struggle data.
graphicalPrefabs Object graphical prefab info. Just sounds at the moment.
instruments
lootTables
miscellaneous
music Music rosters and their audio files.
objects Items, objects, creatures, projectiles, etc.
objectCategories Object creative mode categories.
pets Pet talents and skins/palettes.
platforms
playerCustomization
roles Character backgrounds.
seasons Seasonal events and their start/end dates.
setBonuses
sfx
skills Skills and their talents.
souls
spriteAssets
text
tiles TileTypes, Tilesets and their properties/map colors.
upgradeCosts Costs to upgrade items in the Upgrade Station.
version Game version, branch, Unity version and build date.
worldGen Default world parameters and tile mappings for 1.0 generation.

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