Core Keeper mod to extract a lot of data from the game.
First, build the mod using the official SDK.
Once installed, run the game with the -dataex command-line arg, followed by a path to the folder you want the data placed in. {version} will be replaced with the game's version. Example: -dataex "C:/Core Keeper Data/{version}"
| File name | Description/Notes |
|---|---|
achievements |
|
conditionEffects |
|
conditions |
Status effects. |
contentBundles |
|
cooking |
All base cooking combinations. |
credits |
Credits entries. |
customScenePrefabs |
Unique object variations used in scenes. |
customScenes |
Scene structures. |
dungeons |
Dungeon structures. (both unique and random) |
enums |
|
environmentEvents |
Environment events (e.g. cave-ins) and their spawn conditions. |
environmentSpawnObjects |
Natural object and creature spawns. |
factions |
|
fishing |
Fishing loot and struggle data. |
graphicalPrefabs |
Object graphical prefab info. Just sounds at the moment. |
instruments |
|
lootTables |
|
miscellaneous |
|
music |
Music rosters and their audio files. |
objects |
Items, objects, creatures, projectiles, etc. |
objectCategories |
Object creative mode categories. |
pets |
Pet talents and skins/palettes. |
platforms |
|
playerCustomization |
|
roles |
Character backgrounds. |
seasons |
Seasonal events and their start/end dates. |
setBonuses |
|
sfx |
|
skills |
Skills and their talents. |
souls |
|
spriteAssets |
|
text |
|
tiles |
TileTypes, Tilesets and their properties/map colors. |
upgradeCosts |
Costs to upgrade items in the Upgrade Station. |
version |
Game version, branch, Unity version and build date. |
worldGen |
Default world parameters and tile mappings for 1.0 generation. |