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45 changes: 45 additions & 0 deletions src/main/java/ScoreTranslator.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,45 @@
public class ScoreTranslator {

private String player1Name;
private String player2Name;

public ScoreTranslator(String player1Name, String player2Name) {
this.player1Name = player1Name;
this.player2Name = player2Name;

}

public String translateGameOver(int P1point, int P2point) {
return "Win for " + getLeadingPlayerName(P1point, P2point);
}

public String translateTied(int points) {
if (points <= 2) {
return translatePoint(points) + "-All";
} else {
return "Deuce";
}
}

public String translateAdvantage(int P1point, int P2point) {
return "Advantage " + getLeadingPlayerName(P1point, P2point);
}

public String translateRegular(int P1point, int P2point) {
return translatePoint(P1point) + "-" + translatePoint(P2point);
}

private String translatePoint(int point) {
return switch (point) {
case 0 -> "Love";
case 1 -> "Fifteen";
case 2 -> "Thirty";
case 3 -> "Forty";
default -> "";
};
}

private String getLeadingPlayerName(int P1point, int P2point) {
return P1point > P2point ? player1Name : player2Name;
}
}
145 changes: 39 additions & 106 deletions src/main/java/TennisGame2.java
Original file line number Diff line number Diff line change
@@ -1,128 +1,61 @@

public class TennisGame2 implements TennisGame
{
public class TennisGame2 implements TennisGame {
public int P1point = 0;
public int P2point = 0;

public String P1res = "";
public String P2res = "";
private String player1Name;
private String player2Name;
private ScoreTranslator scoreTranslator;

public TennisGame2(String player1Name, String player2Name) {
this.player1Name = player1Name;
this.player2Name = player2Name;
this.scoreTranslator = new ScoreTranslator(player1Name, player2Name);
}

public String getScore(){
String score = "";
if (P1point == P2point && P1point < 4)
{
if (P1point==0)
score = "Love";
if (P1point==1)
score = "Fifteen";
if (P1point==2)
score = "Thirty";
score += "-All";
}
if (P1point==P2point && P1point>=3)
score = "Deuce";

if (P1point > 0 && P2point==0)
{
if (P1point==1)
P1res = "Fifteen";
if (P1point==2)
P1res = "Thirty";
if (P1point==3)
P1res = "Forty";

P2res = "Love";
score = P1res + "-" + P2res;
}
if (P2point > 0 && P1point==0)
{
if (P2point==1)
P2res = "Fifteen";
if (P2point==2)
P2res = "Thirty";
if (P2point==3)
P2res = "Forty";

P1res = "Love";
score = P1res + "-" + P2res;
}

if (P1point>P2point && P1point < 4)
{
if (P1point==2)
P1res="Thirty";
if (P1point==3)
P1res="Forty";
if (P2point==1)
P2res="Fifteen";
if (P2point==2)
P2res="Thirty";
score = P1res + "-" + P2res;
}
if (P2point>P1point && P2point < 4)
{
if (P2point==2)
P2res="Thirty";
if (P2point==3)
P2res="Forty";
if (P1point==1)
P1res="Fifteen";
if (P1point==2)
P1res="Thirty";
score = P1res + "-" + P2res;
}

if (P1point > P2point && P2point >= 3)
{
score = "Advantage player1";
public String getScore() {
if (scoreIsGameOver(P1point, P2point)) {
return scoreTranslator.translateGameOver(P1point, P2point);
} else if (scoreIsTied(P1point, P2point)) {
return scoreTranslator.translateTied(P1point);
} else if (scoreIsAdvantage(P1point, P2point)) {
return scoreTranslator.translateAdvantage(P1point, P2point);
} else {
return scoreTranslator.translateRegular(P1point, P2point);
}

if (P2point > P1point && P1point >= 3)
{
score = "Advantage player2";
}

if (P1point>=4 && P2point>=0 && (P1point-P2point)>=2)
{
score = "Win for player1";
}
if (P2point>=4 && P1point>=0 && (P2point-P1point)>=2)
{
score = "Win for player2";
}
return score;
}

public void SetP1Score(int number){

for (int i = 0; i < number; i++)
{

private boolean scoreIsGameOver(int P1point, int P2point) {
return Math.max(P1point, P2point) >= 4 && Math.abs(P1point - P2point) >= 2;
}

private boolean scoreIsTied(int P1point, int P2point) {
return P1point == P2point;
}

private boolean scoreIsAdvantage(int P1Point, int P2point) {
return Math.max(P1Point, P2point) >= 4 && Math.abs(P1Point - P2point) == 1;
}

public void SetP1Score(int number) {

for (int i = 0; i < number; i++) {
P1Score();
}

}

public void SetP2Score(int number){

for (int i = 0; i < number; i++)
{

public void SetP2Score(int number) {

for (int i = 0; i < number; i++) {
P2Score();
}

}
public void P1Score(){

public void P1Score() {
P1point++;
}
public void P2Score(){

public void P2Score() {
P2point++;
}

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