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MobiledgeX SDK 3.0.0 GRPC

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@ah1053 ah1053 released this 08 Nov 20:28
· 18 commits to grpc since this release

What's new:

  • New SDK version that leverages gRPC bidirectional streaming for sending and receiving EdgeEvents to ensure you are always connected to the best server.
  • Add EdgeEventsManager component to any active game object in your scene to ensure you are always connected to the best server.
  • MobiledgeXIntegration constructors now have an EdgeEventsManager parameter.
  • MobiledgeXIntegration now has a new NewFindCloudletHandler action, Add your HandleFindCloudlet function to NewFindCloudletHandler, see the examples for more details.
  • EdgeEvents works only on Android and iOS, gRPC bidirectional streaming is not supported in UnityEditor yet.
  • Added Support for non-cellular devices, see ExampleNonCellular.cs.

Setup Instructions :

https://developers.mobiledgex.com/sdks/unity-sdk/edge-events/