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Compatibility List
misfire edited this page Sep 6, 2010
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6 revisions
Note: Some specific steps to test if a game is compatible with PS2rd can be found here.
| Game Title | Region | Sony ID | Status | Notes |
| Ace Combat 4 | NTSC | SLUS-201152 | Working | - |
| Alone in the Dark | PAL | SLES-55207 | Working | - |
| Amplitude Demo | PAL | SCED-51905 | Working | - |
| Area 51 | NTSC | SLUS-20595 | Incomplete | Game runs, but connection fails |
| Asterix & Obelix XXL 2 | PAL | SLES-53725 | Working | - |
| ATV Offroad Fury 2 | NTSC | SCUS-97369 | Working | needs patch_loadmodule |
| Azur & Asmar | PAL | SLES-54695 | Working | - |
| Baldur’s Gate: Dark Alliance | NTSC | SLUS_20035 | Nothing | Hangs on first loading screen, with red screen behind it. |
| Bard’s Tale, The | NTSC | SLUS-20803 | Working | - |
| Baroque | NTSC | SLUS-21714 | Working | - |
| Bee Movie | PAL | SLES-55016 | Working | - |
| Black | NTSC | SLUS-21376 | Working | 0.5+ |
| Black | PAL | SLES-53886 | Working | 0.5+ |
| Blood Omen 2 | NTSC | SLUS-20024 | Working | - |
| Bouncer, The | NTSC | SLUS-20069 | Nothing | All settigns result in nothing, including no modules |
| Brian Lara Cricket 2007 – Demo | PAL | SCED-54409 | Working | - |
| Burnout Dominator | PAL | SLES-54627 | Working | - |
| Cars: MaterNational | PAL | SLES-55026 | Incomplete | Launch but hangs on MC access, definitely IOP mem problem |
| Castlevania: COD – Demo | PAL | SCED-54409 | Working | 0.5+ |
| Castlevania: Lament of Innocence | NTSC | SLUS-20733 | Nothing | 0.4 – Gets past memory card check and hangs |
| Chaos Legion | NTSC | SLUS-20695 | Incomplete | Starts, hangs at language select screen. 0.4 no change. Game runs with RPC disabled, but ignores client commands. |
| Chaos Wars | NTSC | SLUS-21722 | Working | - |
| Crash of the Titans | PAL | SLES-54841 | Working | - |
| Devil May Cry | PAL | SLES-50358 | Working | 0.5+ |
| Devil May Cry 2 | PAL | SLES-82011 SLES-82012 | Working | - |
| Devil Summoner 2 | NTSC | SLUS-21845 | Incomplete | Requires RPC disabled or blocking to run past intro logos. Set to blocking the game may respond to one command and then freeze. |
| Devil Summoner RKvsTSA | NTSC | SLUS-21431 | Working | - |
| Disgaea | NTSC | SLUS-20666 | Nothing | 0.4 – Gets past colored screens, hangs on black |
| Disgaea 2 | NTSC | SLUS-21397 | Working | Has odd flickering horizontal lines toward the top right corner. |
| DOA2 Hardcore | NTSC | SLUS-20071 | Nothing | All settigns result in nothing, including no modules |
| Dog Island | PAL | SLES-55126 | Working | - |
| Dragon Ball Z: Infinite World | PAL | SLES-55347 | Working | - |
| Dragon Quest VIII | NTSC | SLUS-21207 | Working | - |
| DVD Player (v2.12) | NTSC | PBPX-95218 | Nothing | Seems to evict the resident code with all settings. Disc runs perfectly normal otherwise. |
| ESPN NBA 2k5 | NTSC | SLUS-20920 | Incomplete | Gets through some of the intro screens with patch_loadmodule, and will react to commands/dump… But gets stuck on a black screen anyway. Other settings do less. Strangely seems to try accessing the hard drive. Same results without the drive installed. |
| Euro 2004 | PAL | SLES-52395 | Working | - |
| Everybody’s Tennis – Demo | PAL | SCED-54409 | Working | - |
| Extermination | NTSC | SCUS-97112 | Nothing | All settigns result in nothing, including no modules |
| Fatal Frame 1 | NTSC | SLUS-20388 | Working | - |
| Fatal Frame 3 | NTSC | SLUS-21244 | Working | - |
| FIFA 2003 | PAL | SLES-51197 | Working | - |
| FIFA 2004 | PAL | SLES-51963 | Working | 0.4+, DNAS, needs patch_loadmodule |
| Final Fantasy VII: Dirge of Cerberus | NTSC | SLUS-21419 | Working | - |
| Final Fantasy XII | NTSC | SLUS-21475 | Working | - |
| Final Fantasy XII | PAL | SLES-54355 | Working | - |
| Galerians: Ash | NTSC | SLUS-20590 | Working | - |
| Genji: Dawn of the Samurai | NTSC | SCUS-97471 | Working | - |
| George of the Jungle | PAL | SLES-54975 | Working | - |
| God Of War – Demo | PAL | SCED-54409 | Working | - |
| Godzilla Unleashed | NTSC-U | SLUS-21707 | Working | - |
| Godzilla Unleashed | PAL | SLES-54960 | Working | - |
| Golden Compass | PAL | SLES-54996 | Nothing | Pass IOP reset but hangs on Sega license text – IOP mem problem |
| Grandia III | NTSC | SLUS-21334 SLUS-21345 | Nothing | Hangs on black screen after the colors cycle past. 0.4 no change |
| Grand Theft Auto 3 | NTSC | SLUS-20062GH | Incomplete | Boots. Dumping hangs partway through. |
| Grand Theft Auto Vice City | NTSC | SLUS-20552P3 | Incomplete | 0.4 – Boots. Dumping hangs partway through |
| Gran Turismo 3 A-spec | NTSC | SCUS-97102 | Nothing | Hangs on safety warning screen. |
| Gran Turismo 3 A-spec | PAL | SCES-50294P | Incomplete | r393 – Hangs after Sony screen, runs fine with rpc_mode=-1 |
| Gran Turismo 4 | PAL | SCES-51719P | Working | 0.4+, needs patch_loadmodule |
| Guitar Hero III | NTSC | SLUS-21672 | Incomplete | 0.4 – Boots, runs, client connects. Won’t halt or dump |
| Gungrave | NTSC | SLUS-20493 | Working | - |
| Gungrave Overdose | NTSC | SLUS-21020 | Working | Random horizontal lines on some screens, in the top right corner. |
| Harry Potter: the Order of the Phoenix | PAL | SLES-54779 | Working | - |
| History Channel: Civil War Secret Missions | NTSC | SLUS-21835 | Working | - |
| Hitman 2 | NTSC | SLUS-20374P3 | Incomplete | SCE_DD menu loads and works, but the game itself crashes on a black screen even if run directly with STARTUP.ELF;1 still on 0.4 game starts with unhook IOP reset, but ignores client activity. |
| Hitman Blood Money | NTSC | SLUS-21108P3 | Nothing | 0.4 – Hangs on black screen with a red loading line after colors |
| Hitman Contracts | NTSC | SLUS-20882P3 | Nothing | 0.4 – Hangs on black screen after colors with or without loading startup.elf |
| Hot Wheels: Beat That! | PAL | SLES-54971 | Working | - |
| ICO – Demo | PAL | SCED-54409 | Working | 0.5+ |
| Jak and Daxter | NTSC | SCUS-97124 | Incomplete | Hangs on first loading screen |
| Jak II Renegade Demo | PAL | SCED-51700 | Incomplete | Hangs on intro. |
| Justice League: Heroes | NTSC | SLUS-21304 | Nothing | Hangs on Red screen |
| Kane & Lynch Sneak Preview | NTSC | SLUS-21654 | Working | - |
| Katamari Damacy | NTSC | SLUS-21008 | Working | - |
| Kingdom Hearts | NTSC | SLUS-20370 | Incomplete | Boots. Dumping hangs partway through. |
| Lego Batman | PAL | SLES-55135 | Working | - |
| Lego Indiana Jones | PAL | SLES-55133 | Working | - |
| Lego Star Wars | PAL | SLES-53194 | Working | - |
| Lego Star Wars II | PAL | SLES-54221 | Working | - |
| Madagascar 2 | PAL | SLES-55374 | Working | - |
| Mad Maestro! | NTSC | SLUS-20376 | Working | - |
| Marvel: Ultimate Alliance | NTSC | SLUS-21374 | Nothing | Hangs on white screen |
| Mashed – Demo | PAL | SCED-54409 | Working | - |
| Maximo VS AoZ – Demo | PAL | SCED-54409 | Working | 0.5+ |
| Medal Of Honor: Sunrise | PAL | SLES-51874 | Working | DNAS/Multi-ELF – all 3 ELFs are loaded without a problem |
| Meet the Robinsons | PAL | SLES-54679 | Working | - |
| Metal Gear Solid 2: Sons of Liberty | NTSC | SLUS-20144 | Working | - |
| Metal Gear Solid 2: Sons of Liberty | PAL | SLES-50383 | Working | - |
| Metal Gear Solid 2 Substance | NTSC | SLUS-20554 | Working | Exiting skateboarding or using the normal game reset button combination built into the game will cause communication to fail. |
| Metal Gear Solid 2 Trial Edition (Demo) | NTSC | SLUS-29003 | Nothing | All settigns result in nothing, including no modules |
| Metal Gear Solid 3: Snake Eater | NTSC | SLUS-20915 | Working | DNAS |
| Metal Gear Solid 3: Snake Eater | PAL | SLES-82032 | Working | DNAS |
| Metal Gear Solid 3: Subsistence | NTSC | SLUS-21243 SLUS-21359 | Working | DNAS |
| Mortal Kombat Armageddon | NTSC | SLUS-21543 | Working | needs patch_loadmodule |
| Mortal Kombat Shaolin Monks | NTSC | SLUS-21087 | Working | - |
| Motor Storm Arctic Edge | PAL | SCES-55573 | Working | - |
| MX vs. ATV Unleashed | PAL | SLES-53106 | Working | - |
| NanoBreaker | NTSC | SLUS-21010 | Working | - |
| Narnia Chronicles | PAL | SLES-53709 | Working | - |
| Narnia Chronicles 2: Prince Caspian | PAL | SLES-55144 | Working | - |
| Naruto Shippuden: Ultimate Ninja 4 | PAL | SLES-55481 | Working | - |
| Need For Speed: Hot Pursuit 2 | NTSC | SLUS-20362 | Working | - |
| Need For Speed: Underground | PAL | SLES-51967 | Incomplete | only runs fine with rpc_mode=-1 |
| Neo Contra | NTSC | SLUS-20961 | Working | - |
| Okami | NTSC | SLUS-21115 | Working | - |
| Oni | NTSC | SLUS-20064 | Working | 0.4+ |
| Persona 3 | NTSC | SLUS-21569P | Working | - |
| Persona 3 FES | NTSC | SLUS-21621 | Working | - |
| Persona 4 | NTSC | SLUS-21782B | Working | - |
| Phantom Brave | NTSC | SLUS-20955S | Nothing | 0.4 – Hangs on black screen after colors, client connects but does nothing |
| Pirates of Caribbean: At world’s end | PAL | SLES-54179 | Working | - |
| Polar Express | NTSC | SLUS-20989 | Nothing | hangs in BSOD – IOP mem problem |
| Primval Demo | PAL | SCED-51484 | Working | - |
| Pro Evolution Soccer 2008 | PAL | SLES-55021 | Working | 0.4+, DNAS, needs patch_loadmodule |
| Psychonauts | NTSC | SLUS-21120 | Working | - |
| Ratatouille | PAL | SLES-54734 | Working | - |
| Ratchet & Clank: Size matters | PAL | SCES-55019 | Incomplete | runs fine but no way to dump, probably packed elf |
| Ratchet Gladiator | PAL | SCES-53285 | Incomplete | DNAS/Packed – can dump during menu/videos, not during gameplay |
| Rayman Ravin’ Rabbids | PAL | SLES-54307 | Working | - |
| Red Faction | NTSC | SLUS-20073 | Nothing | 0.4 – Gets to black screen, networking connects. Otherwise all settigns result in nothing, including no modules |
| Resident Evil Outbreak | PAL | SLES-51589 | Working | - |
| Ridge Racer V | NTSC | SLUS-20002 | Nothing | 0.4 – Hangs on black screen after colors |
| Ridge Racer V | PAL | SCES-50000 | Nothing | 0.5 – BSOD after IOP reset, runs fine with load_modules=false |
| Rise To Honour – Demo | PAL | SCED-54409 | Working | - |
| Rogue Galaxy | NTSC | SCUS-97490 | Working | - |
| Rogue Galaxy | PAL | SCES-54552 | Working | - |
| Romancing SaGa | NTSC | SLUS-21263 | Nothing | 0.4 – Hangs at Square-Enix logo |
| R: Racing Evolution | NTSC | SLUS-20721 | Working | - |
| Sakura Wars – So Long, My Love | NTSC | SLUS-21927 SLUS-21930 | Nothing | 0.4.2 – Game boots, networking is active, ignores all commands. |
| Samurai Legend Musashi | NTSC | SLUS-20983 | Nothing | 0.4 – Hangs at black screen after colors |
| Sega Superstars Tennis | PAL | SLES-54946 | Working | - |
| Shadow of the Colossus | NTSC | SCUS-97472 | Nothing | Hangs at black screen after colors |
| Shrek 2 | NTSC | SLUS-20745 | Working | - |
| Shrek 3 | PAL | SCES-54771 | Working | - |
| Silent Hill 3 | PAL | SLES-51434 | Working | - |
| Silent Hill 4: The Room | NTSC | SLUS-20873 | Working | 0.5+ |
| Silent Hill 4: The Room | PAL | SLES-52445 | Working | 0.5+ |
| Silpheed: The Lost Planet | NTSC | SLUS-20085 | Nothing | Only gets past initial black screen with load modules disabled. |
| Sims 2 | NTSC | SLUS-21265 | Incomplete | Game runs but TCP connection fails |
| Sims: Pets | PAL | SLES-54347 | Working | - |
| Smuggler’s Run | NTSC | SLUS-20065GH | Working | 0.4 |
| Sniper Elite | PAL | SLES-51820 | Working | 0.4+, DNAS, needs patch_loadmodule |
| SOCOM II: U.S. Navy Seals | PAL | SCES-51904 | Incomplete | 0.5 – Boots, won’t halt or dump. Ping ok. |
| SOCOM: U.S. Navy Seals Demo | PAL | SCED-51692 | Incomplete | Hangs on white screen when loading another ELF. |
| Sonic Riders: Zero Gravity | PAL | SLES-54915 | Working | - |
| Soul Calibur 2 | PAL | SLES-51799 | Working | 0.5+, game is slowed down a bit |
| Soul Calibur 3 | PAL | SCES-53312 | Working | 0.5+ |
| Soul Calibur 3 – Demo | PAL | SCED-54409 | Working | 0.5+ |
| Spiderman 2 | NTSC | SLUS-20776 | Nothing | Hangs at black screen after colors. |
| Spiderwick Chronicles | PAL | SLES-55109 | Working | - |
| Splinter Cell: Pandora Tomorrow | NTSC | SLUS-20958 | Nothing | Gets past colored screens, hangs on black. |
| Spongebob: battle for volcano Island | PAL | SLES-54521 | Working | - |
| Spy Hunter | NTSC | SLUS-20056 | Nothing | All settigns result in nothing, including no modules |
| Star Ocean 3 | NTSC | SLUS-20488 SLUS-20891 | Incomplete | Hangs on black screen, but can be dumped at that point. 0.4 no change. No help from load_modules |
| Star Wars: Battlefront | NTSC | SLUS-20898 | Incomplete | DNAS – game runs but TCP connection fails |
| Suffering, The | NTSC | SLUS-20636 | Working | - |
| Suikoden Tactics | NTSC | SLUS-21245 | Nothing | 0.4 – Hangs on animated loading screen |
| Summoner | NTSC | SLUS-20074 | Nothing | Hangs on magenta screen |
| Summoner 2 | NTSC | SLUS-20448 | Incomplete | Boots, but hangs at first loading screen |
| Suzuki TT Superbikes | NTSC | SLUS-20912 | Working | - |
| Suzuki TT Superbikes Championship | NTSC | SLUS-21863 | Working | - |
| Tales Of The Abyss | NTSC | SLUS-21386 | Working | - |
| Tekken 5 | NTSC | SLUS-21059GH | Incomplete | 0.4 – Hangs on black screen //after// loading game and memory card check. Has irxarc.bin. |
| This is Football 2003 Demo | PAL | SCED-51165 | Working | - |
| TimeSplitters | PAL | SLES-50078 | Working | 0.4+ |
| TimeSplitters 2 | PAL | SLES-50877 | Working | 0.4+, needs patch_loadmodule |
| TMNT – The Movie | PAL | SLES-54478 | Working | 0.5+ |
| Tokyo Xtreme Racer Zero | NTSC | SLUS-20189 | Nothing | All settigns result in nothing, including no modules |
| Tomb Raider: Anniversary | PAL | SLES-54674 | Working | 0.5+ |
| Tomb Raider: Legend | PAL | SLES-53908 | Working | 0.5+ |
| Tomb Raider: Underworld | PAL | SLES-55442 | Incomplete | Game launches, dump but never resume |
| Tom Clancy’s Splinter Cell | PAL | SLES-51466 | Working | 0.4+ |
| Tourist Trophy | NTSC | SCUS-97502 | Working | - |
| True Crime – Streets of LA | PAL | SLES-51754 | Working | - |
| Turok: Evolution | NTSC | SLUS-20333 | Working | - |
| Twisted Metal Black | NTSC | SCUS-97101 | Nothing | Hangs on magenta screen. |
| Unlimited SaGa | NTSC | SLUS-20678 | Working | - |
| Valkyrie Profile 2 | NTSC | SLUS-21452 | Working | - |
| Van Helsing | PAL | SLED-51908 | Working | - |
| Viewtiful Joe 2 | NTSC | SLUS-20939 | Working | 0.4 |
| Virtua Fighter 4 | NTSC | SLUS-20323 | Working | - |
| Virtua Fighter 4 Evolution – Demo | PAL | SCED-54409 | Working | - |
| Way of the Samurai | NTSC | SLUS-20407 | Working | Screen seems to shake randomly. |
| Wipeout Fusion | NTSC | SLUS-20462 | Working | - |
| Worms 4: Mayhem | PAL | SLES-53096 | Working | - |
| WRC: Rally Evolved | PAL | SCES-53247 | Incomplete | Boots, won’t halt or dump. Network game, packed ELF. |
| WRC II Extreme Demo | PAL | SCED-51632 | Working | - |
| Xenosaga | NTSC | SLUS-20469 | Incomplete | Boots, won’t halt or dump |
| Xenosaga II | NTSC | SLUS-20892 SLUS-21133 | Incomplete | Boots, won’t halt or dump |
| Xenosaga III | NTSC | SLUS-21389 SLUS-21417 | Incomplete | Boots, won’t halt or dump |
| Zone of the Enders | NTSC | SLUS-20148 | Nothing | All settigns result in nothing, including no modules |