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Makes this slightly more readable and extensible if we have any other edgecases where we wanna force-disable a frontend.
Determine WSI/Platform and store in a variable from later on. Add some options to force native/a specific wsi.
We can't ever use this frontend as its super quirky (intergrates with shader compiler and stuff) No need to support it either as going from D3D10 -> D3D11 is a piece of cake
Includes some basic defs/hresults etc A setup for implementing __uuidof is also included using constexpr + templates
Use native std::threads, ids using a counter
Disable OpenVR for this WSI also.
…native Currently unimplemented as there is no real nice way to do so without getting pthread involved.
- Ignore build/ - Ignore include/native/directx
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