- Run
game.mfile - Choose an image from the Checkerboard folder (insert 1-20)
- Red goes first, select a pawn in the image and press a key to move it
qmoves up-leftemoves up-rightamoves down-leftdmoves down-right
- More checks for move validation (don't eat all the enemy pawns)
- Better logic organization
- Multiple pawn eating (maybe a state?)