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EGLBoolean eglSwapInterval(EGLDisplay display, EGLint interval) {
((GameWindow *)currentDrawSurface)->setSwapInterval(interval);
//((GameWindow *)currentDrawSurface)->setSwapInterval(interval);
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hmm, vsync is managed now by another source file...

@ChristopherHX ChristopherHX merged commit b0d95f1 into minecraft-linux:master May 8, 2025
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