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Releases: minecraft-linux/macos-builder

v1.6.0-555

04 Jan 11:24
0038f43

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Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

After deleting all mods and leaving dev mode and trial/chromeOS mode, installing mcpelauncher-updates is just one click to show a compatible version of 1.21.13x

v1.x-nightly-552

03 Jan 18:08
5c7ca05

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Fixed new multiplayer problems on macOS / crash when someone else opens Minecraft in the local network of 1.21.40 - 1.21.60.21.

The game runs now on limited fps when V-Sync is broken (when it is enabled), now capped between 80-110fps before it where greater than 2000

Disabled Fullscreen support of Menubar and f11 shortcut due to causing more bugs than being useful, use the green button and hide the menubar

v1.5.4-538

07 Dec 21:16
6fbd2e7

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Support installing mods manually to allow selected games after 1.21.120 using development features

v1.5.1-535

06 Oct 16:08
6fbd2e7

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Fixed new multiplayer problems on macOS / crash when someone else opens Minecraft in the local network of 1.21.40 - 1.21.60.21.

The game runs now on limited fps when V-Sync is broken (when it is enabled), now capped between 80-110fps before it where greater than 2000

Disabled Fullscreen support of Menubar and f11 shortcut due to causing more bugs than being useful, use the green button and hide the menubar

v1.4.2-533

04 Oct 16:07
6fbd2e7

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Fix problems with Google Login

No 1.21.111

v1.4.1-513

02 Jul 16:01
29723c7

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Include macOS fmod due to bug reports

Fixed a crash occurring due to the FPS limiter

v1.4.0-511

21 Jun 08:48
29723c7

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

1.21.90 support

Finally drop native fmod again

v0.19.0-510

06 May 20:38
29723c7

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

1.21.80 support by Gameparrot

Some other changes

v0.18.0-507: v0.18.0

15 Feb 17:38
d68b990

Choose a tag to compare

Warning

Deprecated CI scripts, I don't like piracy

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Fixes crash on network error in 1.21.60.10

Removal of 1.21.60.10 from the supported version of the previous release soon

macOS arm64 metal backend updated to no longer freeze due to unimplemented features (which are still not implemented, bug still exists in the intel version)

Contributed modding api enhancements

Contributed drag'n drop for file import into the game

v0.17.2-499

04 Dec 21:02
eabcf9e

Choose a tag to compare

Links for linux flatpak or AppImage can be found on our wiki https://minecraft-linux.github.io.

Warning

The current macOS port is about to stop receiving Minecraft updates in March 2025
mojang is going to make OpenGL ES 3.1 required

Caution

  • You need to own Minecraft on the google play store and login with your google account to use this launcher
  • Only mac models first sold in 2012 or later can run versions after Minecraft 1.20.15

Important

  • There is no arm64 dmg file
    • use the intel dmg for macOS 10.13 or newer
    • the game itself will run on arm64
  • Hi CPU Load
    • VSync is broken when not opt in to Metal in Profile Editor
    • Metal Mode may cause a black Screen on game versions after 1.18.15
    • The performance is better for linux, because we don't have to translate the Graphic Api

Download link for intel or amd based 64bit systems ( known as amd64, intel64 and x86_64 e.g. most PC's or Laptops )

We don't support macOS 10.10 - 10.12, but are still providing releases for them under assets.

macOS x86_64 has no native OpenGL ES 2 or 3 framework

  • translating the api via google/angle to OpenGL (Metal opt in, due to bug reports)
  • possible more frame drops compared to linux

No sound on unsupported ancient mac's from pre 2012 in i386 compatibility mode

macOS/m1 mode is experimental and is very unstable, since macOS 14 you are no longer able to use the intel game client and have to use the m1/arm64-v8 game client
Please leave a comment https://github.com/minecraft-linux/mcpelauncher-manifest/discussions/819 if the arm64 game launcher doesn't work at all on your m1/m2 mac, together with the whole log file of the crash or the log after a force quit

Not available Features you may miss

  • Xbox live friend joining
  • Xbox live login
    • a lot of devices seem to get error code "drowned" without beeing asked for login
      • error code "drowned" has more meanings like you closed the webview window without sign in
    • there is no resolution for those getting this error
    • programs that rewrite http requests sent by this launcher could also cause this problem
      • all xbox http requests are signed by an ecdsa key
      • the second request using the token for sisu auth are always rejected by Xbox Live Servers with http code 403 Forbidden
    • this problem is not reproducable for developers

Changelog

Fixed new multiplayer problems on macOS / crash when someone else opens Minecraft in the local network of 1.21.40 - 1.21.60.21.

The game runs now on limited fps when V-Sync is broken (when it is enabled), now capped between 80-110fps before it where greater than 2000

Disabled Fullscreen support of Menubar and f11 shortcut due to causing more bugs than being useful, use the green button and hide the menubar