Skip to content

[#76] Implement modular map building system#92

Merged
mihaid11 merged 5 commits intodevfrom
mihai/fix-issue-76
Dec 17, 2025
Merged

[#76] Implement modular map building system#92
mihaid11 merged 5 commits intodevfrom
mihai/fix-issue-76

Conversation

@mihaid11
Copy link
Owner

Title

[#76 ] Implement modular map building system

Description

What changes did you make?
Refactored Zone and ZoneManager to load and parse json files generated by the Tiled Map Editor.

Why are these changes needed?
The game map entities were being hardcoded which made the progress in world building very hard.

Related Issue:
Fixes #76, #16

Type of Change

  • Bug fix
  • New feature
  • Code Refactor
  • Documentation update

Checklist

  • Self-Review: I checked my own changes for mistakes.
  • Docs: Updated documentation if required.
  • Zero Warnings: Changes don’t introduce new compiler/linter warnings.

Signed-off-by: Mihai Dumitrescu <mihairazvand1@gmail.com>
Signed-off-by: Mihai Dumitrescu <mihairazvand1@gmail.com>
Signed-off-by: Mihai Dumitrescu <mihairazvand1@gmail.com>
Signed-off-by: Mihai Dumitrescu <mihairazvand1@gmail.com>
Signed-off-by: Mihai Dumitrescu <mihairazvand1@gmail.com>
@mihaid11 mihaid11 linked an issue Dec 17, 2025 that may be closed by this pull request
@mihaid11 mihaid11 merged commit a5bce5a into dev Dec 17, 2025
6 checks passed
@mihaid11 mihaid11 deleted the mihai/fix-issue-76 branch December 17, 2025 15:59
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Modular map building system Implement ZoneManager for Tile-Based Texture Loading

1 participant