Minesweeper game clone. Written in C (btw) (and I'm very proud of it). Valgrind said no memory leaks.
Clone this repo, pull github submodules for raylib and unity (no, not Unity, the testing framework), build with CMake and run:
$ git submodule update --recursive
$ cmake -B build -S .
$ cd build && make
$ cd ui && ./bitsweeper-game



