Holograph is a cybersecurity tool for defenders to help:
- Investiage
- Mitigate
- Collaborate
on attacks to Microsoft's internal structure.
Holograph uses a number of tools for its development
- Holotoolkit-Unity - Microsoft supported library for Unity
- Visual Studio 2017 - Recommended IDE for HoloLens development and deployment
- Unity - Game Engine and platform for HoloLens
- Blender - 3D modeler for building performance conscious models
- Photoshop - Designing textures for 3D models
Learning resources will be updated and put here:
Want to contribute? Great!
Ask Michael, Ming, or Camilo on ways to assist.
NOTE: If working with the repo, please build your application to /UWP/ to not affect other users workspaces. If you would like to use another folder to build, please add it to the .gitignore
- Drink Coffee
- Cry a lot
- Rethink everything
Whatever Microsoft uses
GO TEAM