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airplane

Description : Physics-based puzzle game created for ITP 380: Video Game Programming. Objective is to throw paper airplane from starting point to trash can (goal). Fans can be used to maneuver around obstacles.

Language : C#

Authors : Ryan Tenorio (level loading and design) Daniel Paje (game logic, physics) Marc Mendiola (models, music) Shalynn Ho (particle effects, camera)

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Physics-based puzzle game created for ITP 380: Video Game Programming. Objective is to throw a paper airplane from starting point to trash can (goal). Fans can be used to maneuver around obstacles. Written in C#.

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