A well optimized and featureful loader for the block game
- Supports loading materialbins,camerafiles, and replacing existing oreui files
- Low file loading overhead
- Can automatically autofix shaders as possible most of the time (with caveats)
- Highly modifiable sourcecode
- Low size (300-450kb)
Warning
Autofix cannot bring your HAL (shaders folder) shaders back
Caution
MBL2 is not responsible for what happens to your shaders after it breaks because of a minecraft update, autofix may break or imperfectly update some shaders, so, if your shader breaks, please update it from the shader developer's page
- Android arm64
- Android arm32
- Chromeos/android x86_64 (untested)
- Rust (latest as possible)
- Your target android architecture's rust target installed
- Ndk r25+ installed
cargo build --release --target {android target triple here}