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MaterialBinLoader 2

A well optimized and featureful loader for the block game

Features

  • Supports loading materialbins,camerafiles, and replacing existing oreui files
  • Low file loading overhead
  • Can automatically autofix shaders as possible most of the time (with caveats)
  • Highly modifiable sourcecode
  • Low size (300-450kb)

Warning

Autofix cannot bring your HAL (shaders folder) shaders back

Caution

MBL2 is not responsible for what happens to your shaders after it breaks because of a minecraft update, autofix may break or imperfectly update some shaders, so, if your shader breaks, please update it from the shader developer's page

Supported platforms

  • Android arm64
  • Android arm32
  • Chromeos/android x86_64 (untested)

Building

Requirements

  • Rust (latest as possible)
  • Your target android architecture's rust target installed
  • Ndk r25+ installed

Building the .so

cargo build --release --target {android target triple here}

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materialbinloader if it was good

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