wuckle level asset bundle loader intended for testing Requires BepInEx 5 (manually installed if youre compiling)
by default bundles are gotten from a CustomLevels folder in the plugins folder (you need to make one) Press F7 to open the menu Pressing Reload All Bundles unloads current bundles, looks for bundles again, then loads them. Good for testing bundle changes without restarting the game
well you either:
put whole folder in bepinex plugins folder (do not extract contents into plugins folder) open solution run build that should be it
todo
im sure you know where the releases button is get the dll put it in your bepinex plugins folder