I'm a self-taught software developer specializing in game development, full-stack web applications, and mobile development. With expertise spanning Unity game development, iOS/iPadOS/macOS native applications, web technologies, and even IBM i systems, I bring versatile technical skills to every project.
- Game Development: Creating engaging multiplayer experiences and idle RPG systems with Unity
- Mobile Development: Building native iOS/iPadOS/macOS applications with Swift and SwiftUI
- Full-Stack Web Development: Developing comprehensive web applications with PHP, JavaScript, and MySQL
- Security Systems: Implementing authentication and license management solutions
- Problem Solving: Regularly tackling algorithmic challenges on LeetCode and Codewars
Advanced multiplayer co-op survival game with up to 4 players fighting waves of enemies
- Tech Stack: Unity, C#, PHP, MySQL, Photon Networking
- Features: Complex skill tree system, various weapons and armor types, inventory system, chat and ban system, multiplayer synchronization
A relaxing idle RPG game with character progression and quest systems
- Tech Stack: Unity, C#
- Features: NPC quest system, daily quests, equipment upgrades, skill system, interactive map, multi-language support (PL/EN)
Fast-paced mobile game for Android and PC
- Tech Stack: Unity, C#
- Platform: Android & PC
Comprehensive security management system with native apps and web interface
- Tech Stack: Swift, SwiftUI, PHP, MySQL, Bootstrap
- Features: Patrol route management, real-time logging, offline capabilities, multi-platform support (iOS/iPadOS/macOS/Web)
- Highlights: RESTful API architecture, responsive web interface, native Apple platform integration
iOS application for monitoring pet health and activities
- Tech Stack: Swift, SwiftUI
- Features: Pet health tracking, weight monitoring, vet visit management, persistent local storage with UserDefaults
Complete school management system for students, teachers, and administrators
- Tech Stack: PHP, JavaScript, MySQL, HTML, CSS
- Features: Grade management, attendance tracking, internal mail system, announcements, file sharing, event calendar
Classic Minesweeper game implementation in vanilla JavaScript
- Tech Stack: JavaScript, HTML, CSS
- Features: Three difficulty levels, custom map settings, score system, bomb marking
Database-backed license management system for Unity games
- Tech Stack: Unity, C#, PHP, MySQL
- Features: Admin panel, key banning system, random key generation, secure activation
Lightweight activation system for Unity games without database requirements
- Tech Stack: Unity, C#, PHP
- Features: Simple integration, multiple backend options (FTP, PasteBin)
Classic Tic-Tac-Toe game written in RPG for IBM i systems
- Tech Stack: RPG (Report Program Generator), IBM i
- Features: Interactive 5250 terminal interface, two-player gameplay, game state persistence
Collection of algorithm problem solutions
- Tech Stack: C#
- Focus: Data structures, algorithms, problem-solving patterns
- ๐ Portfolio Website: blazejczyk.net
- ๐ผ LinkedIn: Mateusz Bลaลผejczyk
- ๐ง Email: mateusz@blazejczyk.net
- ๐ฎ Google Play: YellowSink
โก Fun Fact: I started as a game developer and expanded into full-stack development, mobile apps, and even IBM i systems!


