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Improved precision of regions and markings so they can match tile grid#24

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MrNukealizer wants to merge 5 commits intomattsemar:masterfrom
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Improved precision of regions and markings so they can match tile grid#24
MrNukealizer wants to merge 5 commits intomattsemar:masterfrom
MrNukealizer:master

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I made some tweaks to fix the problems mentioned in #23. The commit messages explain the individual changes.

@MrNukealizer MrNukealizer changed the title Improved precision of markings so they can match tile grid Improved precision of regions and markings so they can match tile grid Jul 1, 2022
Jvella94 added a commit to Jvella94/dsp-bulldozer that referenced this pull request Sep 17, 2025
Updated to support game versions 0.10.32.25779
Updated with PR mattsemar#24 changes by Mr. Nukealizer.
Changed landPercentDirty to landPercentDirtyFlag to mirror current game API changes.
Updated Compute FlatternTerrainReform to mirror current game API changes.
Followed IDE suggestions (removing unused variables, parameters etc)
@Jvella94 Jvella94 mentioned this pull request Sep 17, 2025
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