Releases
v1.0-build.8
SlayNode v1.0 (build 8)
Latest
Compare
Sorry, something went wrong.
No results found
Highlights
Added
Tahoe-native main window built around NavigationSplitView, toolbar search, inspector, and workspace-scoped secondary windows
Unified local service domain for processes, Docker containers, and Homebrew Services
Actor-based discovery orchestration and source-specific control providers
SwiftData-backed history for recent workspaces, action history, and scene restoration
App Intents, Spotlight indexing hooks, local notification plumbing, and richer menu bar integration
New tests for provider logic, command redaction, port parsing, and the extracted dashboard support layer
Changed
Raised the minimum OS requirement to macOS 26.0
Repositioned SlayNode from Node-focused runtime utility to a first-class local service control room
Rebuilt the main UX around native macOS 26 patterns instead of custom window chrome
Replaced primary destructive copy like Slay with clearer actions such as Stop, Force Stop, and Restart
Tightened process heuristics so tooling daemons and non-service noise are filtered out more aggressively
Redacted known secret-bearing command arguments before they are shown in the UI
Fixed
Search and filtering now operate on a normalized service index instead of ad hoc runtime strings
Hidden or low-value utility processes no longer dominate the main dashboard
Commands and summaries shown in the UI avoid leaking common API keys and token flags
Recent workspace history no longer reintroduces detached / roots into the primary sidebar
Downloads
DMG (recommended): mount and drag to Applications
ZIP : extract and move SlayNode.app to Applications
Requirements
Build Metadata
Version: 1.0
Build: 8
Commit: 3bdac0f40d812aec016c0c1f0ba73c3e477910d1
Branch: main
Workflow run: #8
You can’t perform that action at this time.