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3 changes: 1 addition & 2 deletions JSONQuery.uplugin
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"FriendlyName" : "JSON Query",
"Version" : 5,
"VersionName" : "0.91",
"VersionName" : "0.95",
"CreatedBy" : "Stefander",
"CreatedByURL" : "http://stefander.nl/",
"EngineVersion" : "4.8.0",
"Description" : "Exposes nodes to Blueprint that allow you to easily post and request pages on webservers through the JSON protocol.",
"Category" : "Web",
"EnabledByDefault" : true,
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37 changes: 37 additions & 0 deletions README.md
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# JSONQuery_UE4

Name | JSON Query
--- | ---
Category | Web
Author | [Stefan "Stefander" Wijnker](http://www.stefander.nl/)
Version | 0.95
UE4 Build | 4.15.0
Discuss | https://forums.unrealengine.com/showthread.php?7045-PLUGIN-JSON-Query

## Overview
This plugin allows you to easily setup communication with webservers through the
common [JSON](http://en.wikipedia.org/wiki/JSON) protocol. Everything in this plugin is exposed to
Blueprints, which allows you to fully customize the post data and event dispatcher flow.

## Downloads
Latest version (Binary):
[JSONQueryUE4.8.3.zip](https://github.com/marynate/JSONQuery_UE4/releases/download/0.91/JSONQuery-Bin-4.8.3.zip)

Latest version (Source):
https://github.com/marynate/JSONQuery_UE4

## Blueprint Examples

### Post data when the game starts

https://wiki.unrealengine.com/File:JSONPostExample.png

### Example output

https://wiki.unrealengine.com/File:JSONPostOutput.png

## Rebuilding

You can rebuild the binaries by cloning this repository into a new UE4 C++ project.
When opening the project, the editor should ask you to rebuild the missing binary files
(e.g. with Visual Studio).
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