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Deconstructor Mod for Space Engineers

License: CC0-1.0

A Space Engineers mod that adds a powerful deconstructor block to efficiently break down ships and stations.

Features

  • Large Deconstructor Block: A new industrial-grade deconstructor block for large grids
  • Grid Selection: Target specific grids within range for deconstruction
  • Efficient Processing: Configurable efficiency settings (0-99%)
  • Power Management: Balanced power consumption (0.002 MW)
  • Network Sync: Multiplayer support with network synchronization
  • Terminal Controls: Easy configuration through the terminal interface

Usage

  1. Build the Large Deconstructor block from the Production tab
  2. Power the deconstructor (requires 0.002 MW when active)
  3. Access the terminal to configure settings:
    • Select target grid (within 500m range)
    • Adjust efficiency (0-99%)
    • Monitor deconstruction progress

Configuration

  • Efficiency Range: 0% to 99%
  • Operational Range: 500 meters
  • Power Consumption: 0.002 MW when active

Multiplayer Support

This mod includes networking functionality to ensure proper synchronization between clients and servers.

License

This project is licensed under the Creative Commons Zero v1.0 Universal license.

Contributing

Contributions are welcome! Please feel free to submit issues and pull requests.

Credits

  • Author: Manaphoenix
  • Special Thanks: All contributors and testers

Support

For support, please open an issue on GitHub.


This mod is not affiliated with Keen Software House. Space Engineers is a registered trademark of Keen Software House a.s.

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