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I wanna work togather.
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I wanna work togather.

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m96-chan/README.md

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About Me

I am a full-stack engineer and R&D specialist with a strong focus on real-time audio processing, LLM-based automation, and immersive 3D/VR experiences.
My work spans low-level system programming, cross-platform audio capture, shader development for VRChat, and building AI-driven pipelines that enhance both productivity and creativity.

I explore the boundaries between real-time systems, generative AI, and interactive environments, developing practical tools such as ProcessAudioTap (per-process audio capture across Windows/macOS/Linux), VRChat automation utilities, and advanced AudioLink-driven visual effects.

My engineering philosophy emphasizes performance, clarity, and reliabilityโ€”designing systems that run fast, scale smoothly, and integrate elegantly with complex pipelines. Whether building audio drivers, multimodal AI pipelines, GPU shaders, or end-to-end backend systems, I deliver solutions that are technically deep and user-centric.


Skill Set

๐Ÿ–ฅ๏ธ Languages & Frameworks

  • Python, TypeScript/JavaScript, C#, C/C++, Rust (basic)
  • React / Next.js, Node.js, FastAPI, Electron
  • Unity (C#), ShaderLab, HLSL

๐Ÿ”Š Audio & Realtime Processing

  • WASAPI / CoreAudio / PulseAudio / PipeWire
  • Real-time PCM manipulation (EQ, filters, mixing, VAD)
  • Low-latency audio pipelines, streaming, WebRTC integration

๐Ÿค– AI / Machine Learning

  • Whisper (OpenAI, Faster-Whisper), pyannote.audio
  • RAG pipeline engineering
  • LLM orchestration (OpenAI, Claude, Gemini)
  • Custom TTS models (ElevenLabs, XTTS)

๐ŸŒ Cloud / Infra / DevOps

  • AWS (EC2, S3, CloudFront, Lambda, Redshift Serverless)
  • GCP (Cloud Run, Vertex AI, Cloud Functions)
  • Docker, GitHub Actions, PyPI trusted publishing
  • CI/CD, monitoring, observability

๐ŸŽง XR / Graphics

  • VRChat world design & automation
  • AudioLink-driven shaders
  • Unity URP built-in rendering pipelines
  • Real-time post-processing & distortion FX

Featured Projects

๐Ÿ”Š ProcessAudioTap (ProcTap)

Cross-platform per-process audio capture library (Win/macOS/Linux).
Features low-latency audio taps, real-time filters, CLI utilities, plugin architecture, and VRChat integration.

๐ŸŽต VRChat AudioLink Shader Suite

Custom shaders reacting to audio spectra, used in club events, DJ worlds, and visual installations.

๐Ÿค– LLM-powered Automation Pipeline

Unified workflow that integrates Whisper โ†’ LLM โ†’ Slack/Discord bots.
Supports diarization, summarization, topic detection, and automated posting.

๐ŸŽฎ VRChat Automation Tools

Tools for avatar detection, join-log analysis, OSC automation, and AudioLink-reactive effects.

๐Ÿ“Š SecretProject

Marketing/CRM analytics platform with AI-powered predictive modules, built with Next.js, Python, and Redshift.
Architected backend, admin tools, data pipelines, and AI integrations.


Social Links


Pinned Loading

  1. Curriculum-Vitae Curriculum-Vitae Public

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  2. VRCSugerChecker VRCSugerChecker Public

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    Python 1

  3. ProcTap ProcTap Public

    Python library for capturing audio from a specific process (PID). Built on WASAPI process loopback for Windows. Linux (ALSA/PulseAudio/PipeWire) and macOS (CoreAudio) support planned.

    Python 3

  4. ProcTapPipes ProcTapPipes Public

    Modular Audio Processing Tools & Pipeline Utilities for ProcTap

    Python 1