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this pr improves on current app build flow with instead of using hardcoded 10.0.2.2 to instead prefer device network address so that if one wants to instead use physical device for development they can without issue.
To make stuff easier i have added android script as well as ios script that injects the network ip in the build cli command.
note the default fallback is 10.0.2.2 for android and localhost for ios so if thy dont want to rely on script,
they can go into android / apple folder and run the build script manually like how we are doing currently.
it works flawlessly on android as it auto detects adb device and install on it.
for ios i have added a xcrun script with help of ai but i cannot test it , so testing on ios simulator is needed.

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