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- Run prettier --write to fix formatting in 20+ files - Fix TypeScript errors: use Uint8Array.buffer for ArrayBuffer type in Renderer.contextLoss.test.ts - Fix TypeScript error: cast mock.calls type in AppPersistenceManager.test.ts - Update vitest.browser.config.ts to use @vitest/browser-playwright factory import (required by vitest 4.x) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
SwiftShader on ubuntu-latest doesn't support the shaders used in GPU integration tests. Switch to macos-latest (Apple GPU), bump Node to 22, and remove SwiftShader-specific Chromium flags. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Move comments after #version 300 es in passthrough.vert.glsl (GLSL requires #version on the first line) - Add --use-gl=angle --use-angle=metal flags for CI to enable proper GPU rendering on macOS runners Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The new headless mode in Chromium has better GPU support for WebGL readPixels operations on macOS runners. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
GitHub macOS runners don't expose a real GPU to headless Chromium, causing readPixels to return all-black. Keep the job visible but non-blocking until GPU-capable CI runners are available. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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