| Version | Supported |
|---|---|
| 2.6.x | ✅ |
| < 2.6 | ❌ |
If you discover a security vulnerability in GameShift, please report it responsibly.
Do not open a public GitHub issue for security vulnerabilities.
Instead, email the maintainer directly or use GitHub's private vulnerability reporting.
- Description of the vulnerability
- Steps to reproduce
- Potential impact
- Suggested fix (if any)
- Acknowledgment: Within 48 hours
- Assessment: Within 7 days
- Fix release: As soon as practical, depending on severity
GameShift modifies system-level settings (services, registry keys, power plans, process priority) and requires administrator privileges. The following are in scope for security reports:
- Privilege escalation beyond intended functionality
- Unauthorized registry or filesystem modifications
- Data exfiltration or unintended network activity
- Vulnerabilities in third-party dependencies
- GameShift makes no network calls and sends no telemetry
- All data is stored locally in
%AppData%\GameShift\ - All system modifications are recorded in
SystemStateSnapshotfor full reversibility - Source code is open and auditable