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Using a G29 in Unity to control a player. All data is logged and stored in CSV for analysis in Jupyter.

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leonardo-melo/BallTest

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PlayerController.cs - Ficheiro associado à bola na area de teste. Onde são retirados e guardados os dados para o ficheiro CSV.

CameraController.cs - Ficheiro associado à camera, que tem associado GameObject player(bola)

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Using a G29 in Unity to control a player. All data is logged and stored in CSV for analysis in Jupyter.

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