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This is basically the love2d workshop offered in PUC-Rio translated to english

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love2d-tutorials

This is a series of tutorials aiming to teach game development using the Löve2d Engine. The course is based around projects, which we will be building from scratch and with small steps.

I assume basic programming experience (a introductory course that covers variables, loops and functions is more than enough).

After cloning/downloading, The recommended workflow is:

  • Choose a project
  • Go to the project folder
  • For each file, starting with the lowest number and increasing
    • Run it - watch it running, interact if prompt to.
    • Open it - preferrebly in an editor with syntax highlight
    • Read the comments - all of them
    • Do the proposed exercises - even the "experiment!" and "try it!" ones

I will not write about how to install and configure and run applications, I think there is enough material on the web about it.

Löve's guide on the subject: https://love2d.org/wiki/Getting_Started

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This is basically the love2d workshop offered in PUC-Rio translated to english

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