This is a series of tutorials aiming to teach game development using the Löve2d Engine. The course is based around projects, which we will be building from scratch and with small steps.
I assume basic programming experience (a introductory course that covers variables, loops and functions is more than enough).
After cloning/downloading, The recommended workflow is:
- Choose a project
- Go to the project folder
- For each file, starting with the lowest number and increasing
- Run it - watch it running, interact if prompt to.
- Open it - preferrebly in an editor with syntax highlight
- Read the comments - all of them
- Do the proposed exercises - even the "experiment!" and "try it!" ones
I will not write about how to install and configure and run applications, I think there is enough material on the web about it.
Löve's guide on the subject: https://love2d.org/wiki/Getting_Started