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This way there is only one source of truth: `turnBeganAt`
Game 2.7.0 will become 3.0.0 at which point we'll break backward compatibility anyway.
* Change the format of the options to `turns.begin` and `turns.beginAll` and improve the typing. * Actually end turns on expiration. This always happen when an onExpiration move is triggered, at which point we end the turn if another turn was not explicitly triggered. To enable this we need to pass an `isExpiration: boolean` argument when triggering a move, to know if it's an expiration move or not. * Stop skipping the `canDo` checks on expiration moves.
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