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Alpha GetChange
LaYt edited this page Oct 3, 2022
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1 revision
Returns the animation's amount of alpha (opacity) change. A region's alpha value can be between 0 (fully transparent) and 1 (fully opaque); thus, an animation which changes alpha by 1 will always increase the region to full opacity, regardless of the region's existing alpha (and an animation whose change amount is -1 will reduce the region to fully transparent).
Signature:
change = Alpha:GetChange()
Returns:
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change- Amount by which the region's alpha value changes over the animation's duration (between-1and1) (number)