Game made for IGA Level 2 Class.
- HorrorGame project contains full prototype
- IGA_HG_Day2 state of the game after the second class
- Introduction to Unity
- Created Level1
- Added Terrain with Trees, Grass, Textures
- Dropped in a few scripts like Floater to show how to work with custom components
- Setup simple player controller
- Added a simple companion
- IGA_HG_Day3 state of the game after the third class
- Added lots of scripts
- Setup a prefab spawner
- Setup an NPC
- Setup Game Canvas from a package with working Health Panel
- IGA_HG_Day4 state of the game after the fourth class
- Added Main Menu scene
- Added Level2, basically clone of Level1
- IGA_HG_Day5 state of the game after the fifth class
- IGA_HG_Day6 state of the game after the sixth class
- IGA_HG_Day6_extra has some improvements added
- Added Mixamo model for NPC
- Created props and added them to the world
- Created camp fire prop
- IGA_HG_Day7 state of the game after the 7th day
- Tweaked atmosphere
- Added flashlight
- Added ghost
- Reworked Level2.
- IGA_HG_Day8 state of the game after the 8th day
- Added Tutorial level
- Cleaned up Level1. It is made to demo Slenderman enemy.
- Fixed Slenderman issues
- Reworked Success panel that now allows user to advance to the next level.
- IGA_HG_Final: Final version that has improvements that I added after the class was over.