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Releases: korgano/SkillTreeRebuild

SkillTreeRebuild v0.6.5

09 Jun 01:39

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-Multi-target attack initiative floaties now only display once the attack is completed on each individual unit.

SkillTreeRebuild v0.6.0

06 May 13:50

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-Solves issues caused by #11 due to botched branch merging.
-Replaces Longshot icon.
-Fixes inconsistent Anti-Missile Countermeasures behavior - now only protects a single Mech.
-Adds optional dependencies for Expanded Arsenal and Elite Arsenal.
-Restricts certain traits from Elite Arsenal pilots to prevent impossible missions if/when they are assigned to vehicles.
-Adds extra status effects for NARC to increase target hit probabilities.
-Fixed various locations where [AMT] was visible instead of an actual amount.
-Added DFA hit bonus to Jump Maven.
-Changed Morale and Fury Constants.
-Extra abilities for NPC/Skirmish pilots.

SkillTreeRebuild v0.5.0

23 Dec 17:09

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-Added Push Back to First Phase function
-Added Artillery Addon files for artillery with status effects
-Fixed Pilot Icon Bug
-Fixed TAG/NARC DLC weapons not getting Target Designator tags

SkillTreeRebuild v0.4.1

26 Jul 20:23
90d55a6

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Hot fix for white pilot icon bug.

SkillTreeRebuild v0.4.0

10 Jul 21:52
90d55a6

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  • Adds dependency to IRModUtils, due to Abilifier.
  • Adds Ranged Push Back functionality to alter enemy initiative.
  • Adds Skirmish pilots with Skill Tree Rebuild abilities to demo new builds.
  • Revamps TAG and NARC effects.
  • Revamps friendly Flashpoint/Campaign NPC pilot ability lists.
  • Adds traits to enhance TAG and NARC performance.
  • Slight ability rebalances.

SkillTreeRebuild v0.3.0

27 Jan 14:30
f3522f5

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Version v0.3.0

-Abilifier updated to 1.1.6
-Added new abilities - Suppression, Gun and Run, BreaK Lock
-Evasion Boost lowered to Piloting 5
-Bulwark now Guts 6 trait

SkillTreeRebuild v0.2.5

10 Aug 21:12
cb36e16

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Minor update:
-All skill names now fully capitalized
-Longshot crit stat mod corrected
-Various display settings tweaked

SkillTreeRebuild v0.2.0

05 Aug 18:50
7ea637c

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Changes:

  • New icons
  • Berserk changed to effect of Recoil Reduction 1 trait
  • Hunker Down moved down to Guts 4
  • Maximum Armor/Maximum Strength moved down to Guts 6

SkillTreeRebuild v0.1.0

25 Mar 19:36
7ea637c

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Updated Abilifier to use Effect Data Extensions. Abilities can now be made to affect weapons/pilots/mechs based on tags in their definition files.

Redesigned most skill trees to give primary abilities on levels 2-8, with extra passives unlocking at level 10. Guts retains abilities at level 10, but they may not be attainable.

New icons have been made, but are still non-functional.

SkillTreeRebuild v0.0.1

06 Jan 17:45
43a7822

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Pre-release

Basic functionality test version with Vanilla BattleTech.

Any and all bug reports welcome.