A Zelda-inspired 2D action-adventure game built with Python and the Arcade library. While unfinished, the game features functional gameplay mechanics including exploration, combat, and puzzle elements.
- Exploration: Navigate through a custom-designed world
- Combat System: Basic enemy interactions and combat mechanics
- Player Movement: Smooth character controls and animations
- Game Physics: Collision detection and world interactions
- Sprite Management: Efficient rendering of game objects
- Python 3.10 or 3.11
- pip package manager
- Clone the repository:
git clone https://github.com/kodzukye/new-zelda-adventure.git
cd legend-of-link
- Install dependencies:
pip install arcade==2.6.17
- Run the game:
python main.py
- Arrow Keys / WASD: Move the character
- Python 3.10 - Programming language
- Arcade Library - 2D game framework for sprite rendering and game logic
- Sprite Assets - Custom and open-source game assets
This project is a functional prototype created as an educational project. Core gameplay mechanics are implemented and working, but the game is not feature-complete.
- ✅ Player movement and controls
- ✅ Basic combat system
- ✅ Collision detection
- ✅ Sprite rendering
- ✅ Boss fights
This is a student project and is not actively maintained. However, feel free to fork the repository and experiment with your own features!
Created as part of a computer science learning project.
Note: This is an educational project inspired by The Legend of Zelda series. All trademarks are property of their respective owners.