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FARBIK ik solver

This is a C++ library implementing the FABRIK inverse kinematics solver (see references for paper).

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes.

Prerequisites

The library has no prerequisites. The visualizer used for development of the library requires irrlicht - a 3D graphics library.

Using the library in your project

If you are using CMake, you can add the library to your project by including

solver/solver.hpp

and adding similar line to your CMakeLists.txt:

add_subdirectory(${PROJECT_SOURCE_DIR}/ikSolver/solver)

and including

ikSolver

in

target_link_libraries

Otherwise you can build the library by running

cd solver && mkdir build && cd build && cmake .. && make

and then link libikSolver.a and add the solver/include include directory.

Development

If you are interested in helping with the development, you can use the included visualizer tool. In that case you will need to install irrlicht.

Built With

  • CMake - Dependency Management

Authors

  • Aleš Koblížek - Initial work - kobli

See also the list of contributors who participated in this project.

License

This project is licensed under the MIT License - see the LICENSE.md file for details

References

  • Andreas Aristidou and Joan Lasenby. FABRIK: A fast, iterative solver for the inverse kinematics problem. Graph. Models, 73(5):243–260, September 2011.

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