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LLNIM (Low-Level aNIMation engine) is a animation engine-framework based on raylib that uses dynamic load. |
| API | Windows | Linux |
|---|---|---|
| C/C++ | ✔️ | ✔️ |
| Rust | ✔️ | ✔️ |
| Fortran | ❌ | ❌ |
Requires raylib, ffmpeg (for llnim rendering) and cmake.
Compile llnim form sources:
mkdir build
cd build
cmake ..- Port api to Fortran.
- More examples.
- Bake sounds.
- More build-in easings.
- Async support.
- Build-In matrix type.
- Optimize with opencl.