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Releases: kimoVoid/BetaQOL

1.0.6

25 Jul 14:40

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Improved skin code:

  • No longer a direct port of MojangFix
  • Now uses apache's HttpClient since Ornithe comes with it

Updating to this version isn't needed, but I was made aware that MojangFix's license doesn't allow me to directly port it, so now the mod only takes inspiration from it (some of the code is already fine as it is and the only way I can think of doing it, why reinvent the wheel?)

1.0.5

07 Jun 17:38

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Client:

  • Added skin events:
    • BetaQOLEvents.RELOAD_SKIN is triggered when a player's skin is reloaded manually with F3+R
    • BetaQOLEvents.LOAD_SKIN is triggered when a player's skin is loaded for the first time
    • These events can be used by other mods to customize a player's skin/cape/slim model

1.0.4

27 Dec 19:58

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Common:

  • The mod can now run on b1.6.6 without any changes
  • Version strings are no longer hardcoded

Client:

  • Added ability to mass-craft, can be toggled off
  • Added ability to shift-click armor to equip it, can be toggled off
  • Added block and sky light to the debug screen
  • Connection fixes

Server:

  • Fixed /give output message
  • Cleaned up a bunch of code
  • Added spawn-protection under server.properties

Full Changelog: 1.0.3...1.0.4

1.0.3

15 Dec 20:53

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  • Improved support for 3rd party capes
  • Fixed world jitter at long distances (also called floating point precision fix)
  • Chat improvements
    • Proper clipboard pasting
    • Fixed being able to paste illegal characters
    • Added unlimited chat history as an option (on by default)
    • Added more accessible variables under ChatScreenVariables

Full Changelog: 1.0.2...1.0.3

1.0.2

08 Dec 17:14

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  • Player list has been remade, it now looks just like in b1.8-1.7.10
  • Skin fix HTTP code has been reworked
  • Very early testing of bedrock skin support (only for player names that start with a dot)
    • There's been a hotfix for these as well, now using a better API

Full Changelog: 1.0.1...1.0.2

1.0.1

19 Nov 20:04

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Server:

  • Fixed skeleton bow sounds not playing
  • Better packet handling (0ms locally)
  • Possibly fixed ghasts attacking through walls (not fully tested)

Client:

  • Revamped the modern debug screen code
    • Now includes modern right side info (java version, cpu/gpu, facing block id and metadata)
    • Added yaw/pitch
    • Seed can now be hidden via config
  • Removed title screen version override

Full Changelog: 1.0.0...1.0.1

1.0.0

24 Oct 17:29

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First release. For the list of features, check out README.md.