Uber H3 library integration for Godot
git submodule update --init --recursive
./build.sh
scons compiledb=yes
- An empty Godot project (
demo/) - godot-cpp as a submodule (
godot-cpp/) - Uber H3 library as a submodule (
h3lib/) - GitHub Issues template (
.github/ISSUE_TEMPLATE.yml) - GitHub CI/CD workflows to publish your library packages when creating a release (
.github/workflows/builds.yml) - preconfigured source files for C++ development of the GDExtension (
src/) - setup to automatically generate
.xmlfiles in adoc_classes/directory to be parsed by Godot as GDExtension built-in documentation
This repository comes with a GitHub action that builds the GDExtension for cross-platform use. It triggers automatically for each pushed change to main. You can find and edit it in builds.yml.
After a workflow run is complete, you can find the file godot-cpp-template.zip on the Actions tab on GitHub.
The GEBCO_2021 Grid GEBCO Compilation Group (2020) GEBCO 2020 Grid (doi:10.5285/a29c5465-b138-234d-e053-6c86abc040b9).