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- New ci.yml: runs BE test + FE lint/test/build on PRs to main - main.yml: deploy only runs after test-backend and test-frontend pass - SSH command_timeout increased to 15m (fixes Kafka startup timeout) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
## 아이템 시스템 (domain/item)
- ItemCatalog: 17종 아이템 (6 슬롯 × 5 등급)
- MemberItem/MemberEquipment: 보유/장착 관리
- ItemApiController: GET /inventory, /catalog, /equipment, PUT /equip
## 업적 시스템 (domain/achievement)
- Achievement: 10종 업적 (기록 횟수, 연속일, 챌린지, 카테고리 등)
- AchievementService: 조건 자동 체크 + 보상 지급
- AchievementApiController: GET /, /recent
## 챌린지 시스템 (domain/challenge)
- Challenge: 무소비 챌린지 생성/관리/취소
- ChallengeDailyLog: 일별 무소비 판정 기록
- ChallengeScheduler: 매일 0:30 자동 판정
- ChallengeApiController: POST /, GET /active, /{id}, /history, DELETE /{id}
## 스케줄러
- StatisticsScheduler: 매주 월요일 1:00 주간 통계 자동 집계
- SchedulerConfig: @EnableScheduling
## 거래 → 캐릭터 연동
- TransactionServiceImpl.createTransaction 후 캐릭터 경험치 +10, 알 기록 +1
## DB 마이그레이션
- V3: item_catalog, member_items, member_equipment, achievements,
member_achievements, challenges, challenge_daily_logs + 시드 데이터
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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Caution Review failedThe pull request is closed. ℹ️ Recent review info⚙️ Run configurationConfiguration used: Organization UI Review profile: CHILL Plan: Pro Run ID: 📒 Files selected for processing (51)
Walkthrough이 PR은 달성도(Achievement), 도전과제(Challenge), 아이템(Item) 시스템의 완전한 구현을 추가합니다. JPA 엔티티, 리포지토리, 서비스, DTO, REST API 컨트롤러, 스케줄러, 그리고 GitHub Actions CI 워크플로우를 포함합니다. Changes
Estimated code review effort🎯 4 (Complex) | ⏱️ ~60 minutes Possibly related PRs
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Phase 3-2/3-3/4 BE 구현 완료
Summary by CodeRabbit
릴리스 노트
New Features
Chores