A fluid simulation written in Rust using the Bevy game engine.
Download the relevant binary from the latest release and run the given executable.
Minimum version: 1.76.0 Nightly The toolchain is specified to be Nightly in this project automatically.
It's recommended to install Rust via Rustup.
For Bevy-specific requirements, see the setup section of the Bevy book.
To run this project locally, clone this repository:
git clone https://github.com/kalebvonburris/bevy-fluid-simulationcd into bevy-fluid-simulation and execute the following command:
cargo run --releaseNote: Bevy is an entire game engine. Thus, the build generated will take several minutes (for my 8-core AMD rig, 3-4 minutes) and create several gigabytes of extra data (3-4GB).