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Bevy Fluid Simulation

A fluid simulation written in Rust using the Bevy game engine.

Running

Compiled Binaries

Download the relevant binary from the latest release and run the given executable.

Compiling Locally

Requirements

Rust

Minimum version: 1.76.0 Nightly The toolchain is specified to be Nightly in this project automatically.

It's recommended to install Rust via Rustup.

For Bevy-specific requirements, see the setup section of the Bevy book.

Running locally

To run this project locally, clone this repository:

git clone https://github.com/kalebvonburris/bevy-fluid-simulation

cd into bevy-fluid-simulation and execute the following command:

cargo run --release

Note: Bevy is an entire game engine. Thus, the build generated will take several minutes (for my 8-core AMD rig, 3-4 minutes) and create several gigabytes of extra data (3-4GB).

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