Reimplementation of one of my oldest hobby projects that I've made into an OpenGL toy
- FXAA needs to be implemented; glow needs to be more pronounced.
- macOS: UI created with the Cocoa framework using Objective-C/C++. Use xCode project to build.
- Windows: UI created with Winforms using C++/CLI. Use Microsoft Visual Studio 2015 or later to build.
- Linux: UI implemented in Qt 5 using C++ and xml forms. Use qmake to build. Built with Debian, but should
work with any linux compatible with Qt.
- NOTE:: Qt's build system would probably work for macOS and Windows, but untested.