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Releases: jpcsupplies/Economy_mod

Alpha 3 Progress update (Public Stable)

11 Jul 02:39

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Pre-release

Finalises some HUD features
Tweaks the mechanics of the (under construction) mission system
Sundry Fixes to name spaces
Stable release compatibility only.

Alpha 3 Release

18 Mar 12:56

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Alpha 3 Release Pre-release
Pre-release

Adds player owned trade zones
Allows them to be mobile!
Adds a basic HUD
Adds support for multiple NPC trade zones
Adds econfig commands to allow adjusting economy behavior in game including language on LCDs
Adds HUD control commands

Alpha 2 Release

27 Dec 14:44

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Alpha 2 Release Pre-release
Pre-release

Update /ehelp to reflect new commands and behavior

Add support for a currency and network name

Configurable options can be changed in the config file

set command - to adjust on hand etc values

Request Price List and filters

Ships can be appraised and give a logical value now

Pre Alpha 2 Progress update

13 Dec 04:24

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Pre-release

This release incorporates all main milestone features to a limited degree.

Pricelist is working
and trade to and from crates on controlled ships is working
Pricing has also had some tweaks to compensate for build cost changes and new tools made by Keen

Prealpha 2 preview 1.7A

09 Dec 15:44

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Pre-release

This is a prerelease of the Alpha 2 Milestone we are working on.

This Implements additional set commands for admin, which allow managing stock and pricing in the NPC market, and enables additional functionality in LCDs such as showing stock on hand.

It also adds the ability to cope with more than one NPC market location.

It also allows players to appraise the value of their ships/stations with worth command.

This release lacks the ability to get a pricelist without an LCD, has no command to move or create new NPC market zones, and players can not yet register their own trading zone. Pay command only works to make payments, it can not yet be used to request money from a player.

Nor does the news and global announcement system work yet.

Milestone 1.0 Alpha Release

02 Nov 05:13

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Pre-release

This enables range limited trading between players or on stations. You now need to be near the player or station you are trading with. By Default this release an NPC market is located at 0,0,0 of the map.
The trade range region size is a 5km diameter (or a 2.5km radius)

LCDs show stock prices. Documentation is updated.
Admins can set on hand quantities not just bank balances.
Players can pay other players,
Players can trade items with other players
Players can buy or sell from the Central Map NPC market

Prealpha preview 0.5p

04 Oct 13:37

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Prealpha preview 0.5p Pre-release
Pre-release

This is a pre-release implementing /pay /value /buy /sell /seen /reset /accounts /bal
with current pricing tables, but npc trade is unlimited supply still, and lacking the player to player direct trade
Most end user exposed bugs are squashed.
Metal Grid Pricing has an issue

Pre-alpha release v0.1p

04 Oct 13:39

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Pre-release

This is the launch pre-release.
Implementing /pay /bal /reset /accounts
Known bugs: bank not saved on termination in data center deployments