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VARClay-Client

Introduction

Usage

Requirements

  • Unity3D Version 2017.1.0f3
  • Xcoce 9.2
  • Deployed IOS Version 11.2
  • iPhone 8 Plus

Unity Assets

Installation

Unity Setup

  • Import Photon Unity Networking,
    • Set up AppID after import, and change Region to 'US' in Assets/Photon Unity Networking/Resources/PhotonServerSettings.
  • Import Unity ARKit Plugin
  • Import VRTK
  • Import Log Viewer, For debug on mobile device purpose.
    • Create reporter from menu (Reporter->Create) at first scene game start.
    • Set the ” Scrip execution order ” in (Edit -> Project Settings ) of Reporter.cs to be the highest.

Xcode Setup

Xcode and Unity Integration

Reference

  • Copy XcodePost

  • Disable Metal API Validation. Go to Xcode->Product->Scheme->Edit Scheme, disable Metal API Validation.

Architecure

VR AR Position Mapping

Position Mapping

deltaX = 115;
deltaZ = 90;
VR_Position_X = AR_Position_X / (1 / 2) * 115 + deltaX;
VR_Position_Y = AR_Position_Y / (1 / 2) * 115 + deltaY;

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