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Joe Tsoi edited this page Sep 22, 2017
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| Extension | Notes |
|---|---|
| P, PIV | fullscreen background |
| *B.CMP | Lair background |
| F, FON | Font files |
| OB, CEL | Spritesheet files, encoded same |
| File name | Contents |
|---|---|
| BG1-5*.PIV | Intro sequence backgrounds |
| BG8.PIV | Ending background |
| CH.PIV | Main menu 'trees'/Next day Background |
| DICE.PIV | Gambling dice result |
| FOB1.CMP | Forest Background 1 |
| GLB1.CMP | Grasslands background 1 |
| HEA.PIV | Healer shop |
| HEN1.P | Stonehenge |
| HIGHWOOD.PIV | City of Highwood |
| MAP.CMP | Game map |
| MESSAGE.PIV | Stonehenge loading screen background |
| MINDSCAP | Mindscape logo |
| MYS.PIV | Mythral the mystic shop |
| SWB1.CMP | Swamp backgrounds 1 |
| TAV.PIV | Tavern |
| WAB1.CMP | Wastelands Background 1 |
| WATERDEE.PIV | City of Waterdeep |
| WI1.P | Math the wizard |
| WI2.P | Math the wizard's Tower |
| File name | Contents | number of subimages |
|---|---|---|
| diska/AU1.CEL | Intro sequence druid raising arms | |
| diska/CO1.CEL | Ending Knight Star Constellation | |
| diska/DA1.CEL | Intro sequence, top down images of druids walking | |
| diska/DG1.CEL | Ending, female dancers | |
| diska/DW1.CEL | Intro druids walking away | |
| diska/HA1.CEL | Intro/ending knight clenching fist/moonstone | |
| diska/KLIFT.CEL | Knight offering to danu with lightning | |
| diska/LI1.CEL | Knight/druid offering to danu closeup | |
| diska/OV1.CEL | Close up of foliage from intro sequence | |
| diska/BOLD.F | Bold font images, "Moonstone" banner, copyright message, created by message | |
| diskb/SEL.CEL | 0: Menu Arrow, 1: Portrait Border, 2-5: Select Knight Portraits | |
| diskb/BLO1.CEL | Blood stains | 41 |
| diskb/KI.CEL | 0-2: inventory moonstones, 3: ring, 4: potion, 5-8: keys to the valley, 9: orb/seeing, 10: talisman, 11-15: scrolls, 16:edge of scroll?, 17 - 18: knight life/profile, 19-20: map frog, 21: dagger, 22: sword, 23:broad, 24:bastard sword, 25: sword of sharpness, 26: inventory column, 27: leather armour, 28: chainmail, 29: armour 3, 30: battle armour. 31-33: chest, 34-37: vines, 38: stat str, 39: stat con, 40: stat end, 41: stat xp, 42: stat gold, 43: stat hit, 44; next knight, 45-49: phases of the moon next day. | |
| diskb/MI.C | map images, knights/frogs/dragon etc | 47 |
| diskb/PO.C | sword pointer | 1 |
| SMALL.FON | small font images | |
| HE1.OB, KN1.OB | knight walking/attacking animations, HE/KN files seem the same apart from a different palette4 | |
| HE2.OB, KN2.OB | other knight animations/poses | 24 |
| HE3.OB, KN3.OB | other knight blood/damage/dead poses/animations | 64 |