Try at URLchess project pages.
To play chess via mail (or messenger app) without need to register somewhere
- 1st move: Go to URLchess page, make your move, copy and send generated link to your oponent (via email, messenger, sms, ...).
- Reply to move: Click on link, you got from your oponent, make move, copy and send generated link back.
- gopherjs to generate js
- Multipurpose chess package for Go/Golang for chess logic
Get or update URLchess and dependencies with:
go get -u -v github.com/jezek/URLchess
These files are needed to run the app: index.*.html and assets/*.
To run locally open the index.html in a browser.
Although hhis runs only the js version, which is slower than wasm version.
To run the wasm version, you'll need to run it through some server. E.g. run python's file server $ python3 -m http.server 8080 in the URLchess directory and open http://0.0.0.0:8080/ in browser.
Go to URLchess project directory and generate all assets content using:
go generate
This generates assets/URLchess.js, assets/URLchess.js.map, assets/URLchess.wasm, assets/URLchess.tinygo.wasm and copies assets/wasm_exec.js and assets/wasm_exec.tinygo.js from local sources.
You'll need gopherjs and tinygo to have installed to successfully generate all assets.
This is an early relase. Improvements will be done soon. Some of them:
- player should be able to ask for draw and if accepted, then draw the game
- player should be able to resign and loose
- multilanguage?
- use smaller tinygo wasm as main wasm version
- import a game
- 2 player mode
- ...
Test, fork, make pull requests, file issues or improvement ideas, discuss. Everything within reasons is welcome.
To test golang's web development capabilities and learn something from it.