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8 changes: 8 additions & 0 deletions Unity/Assets/JCMG/SemVer/Scripts/Editor/ProjectSettings.meta

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Original file line number Diff line number Diff line change
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using UnityEditor;
using UnityEngine;
using JCMG.SemVer;

public class SemVerProjectSettings : ScriptableSingleton<SemVerProjectSettings>
{
[SerializeField]
private SemVersion version = new(1, 0, 0);

public SemVersion Version => version;

private void OnValidate()
{
ApplyToBundleVersion();
}

public void ApplyToBundleVersion()
{
PlayerSettings.bundleVersion = version.ToString();
}
}

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
using UnityEditor;

static class SemVerSettingsProvider
{
[SettingsProvider]
public static SettingsProvider CreateProvider()
{
var provider = new SettingsProvider(
"Project/Semantic Version",
SettingsScope.Project)
{
label = "Semantic Version",

guiHandler = (searchContext) =>
{
var settings = SemVerProjectSettings.instance;

SerializedObject serializedObject =
new SerializedObject(settings);

serializedObject.Update();

EditorGUILayout.PropertyField(
serializedObject.FindProperty("version"),
true);

if (serializedObject.ApplyModifiedProperties())
{
settings.ApplyToBundleVersion();
}
}
};

return provider;
}
}

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.