Systems engineer based in Copenhagen. I like building things that sit close to the hardware — embedded systems, IoT platforms, data pipelines, scientific computing.
Currently at DLF Seeds
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Open-source REML and BLUP engine in Rust for plant and animal breeding. Modern mixed-model solver for quantitative genetics. |
Porting the OpenVoice V2 voice cloning model to Tenstorrent's TTNN framework. Also contributed a device hang fix to tt-metal. |
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Interactive 3D procedural tree generation using the space colonization algorithm. C + raylib. |
Interactive 3D step-by-step build guide for a toddler-safe planter gate. Three.js. |
CS from the University of Alberta. Originally from Canada, now in Denmark.

