Releases: jaghaimo/stelnet
Releases · jaghaimo/stelnet
3.3.0
3.2.3
Patch Release/3.2.3 (#135)
- Change Commodities Intel tab to respect Excluder markets (#126)
- Fix new game crash when Uninstall Mod flag is set to true (#131)
Full Changelog: 3.2.2...3.2.3
3.2.2
What's Changed
- Fix custom contacts wiping out player's fleet (#119)
- Bugfix for Intel window - duplicate tags (#118)
- Fix market query results - submarket filters (#120)
Full Changelog: 3.2.1...3.2.2
3.2.1
3.2.0
Update project to work with Starsector 0.98a-RC5 (#116)
- Compatibility with the latest version.
Co-authored-by: Volt <@>
Co-authored-by: Jaghaimo 1764586+jaghaimo@users.noreply.github.com
3.1.3
3.1.2
3.1.1
3.1.0
Exploration board and LunaLib integration (#102)
New features:
- Move setting handling from
stelnet.jsonfile to LunaLib. Requires LunaLib. - Add Exploration tab mini-board that allows intel filtering. Works on intel added by CaptainsLog (will show additional filters).
- Add option to use Codex entry lists in query builder (default is to use known lists from visible factions).
- Add option for Commodities, Contacts, and Market modules to only work when within Comms range.
- Disallow remote calling contacts which have missions in progress. Can be disabled, allowing to call anyone anytime.
Improvements:
- Show admin skills in a tooltip (Query and Results).
- Remove suspended, developing, and lost contacts from Contacts board.
- Disable Black Market from Market Queries and Viewer by default (configurable via LunaSettings).
Bugfixes:
- Fix Sebestyen not showing up in contacts.
- Add missing Lion Guard ships (reskins) in query builder.
- Rework commodity intel persistence, fixes NPE crash on Starsector updates.
- Reset commodity selection in case currently selected commodity no longer exists.