Skip to content

Conversation

@jrlizard
Copy link
Contributor

@jrlizard jrlizard commented Apr 9, 2014

Added hypothermia if in an ice spike or tundra biome
Added slowness 2 if inventory is full(not sure if works)

Added hypothermia if in an ice spike or tundra biome
Added slowness 2 if inventory is full(not sure if works)
@ismooch
Copy link
Owner

ismooch commented Apr 9, 2014

biome at loop-player is tundra or ice spike and isn't wearing boots or leggings or chestplate or helmet:

^ that statement would need to be two different statements

like

biome at loop-player is blah:
player has no armor (I doubt it is that easy though I never tried, you would probably need multiple statements)
do things

I am afraid that skript does not recognize any of the new biomes... at least... I do not think it does.. i have not messed it with biomes since I updated it. i will mess around with it tonight and let you know.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants